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Guides:Early Game: Revision history

From CrabCodex

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6 March 2026

4 March 2026

3 March 2026

  • curprev 23:2223:22, 3 March 2026 Megafuji talk contribs 971 bytes +971 Created page with "= Early Game Guide = The early game is won by **scaling**, not by raw damage. Your goal is to gain level-up opportunities faster than the ecosystem escalates. == Core Principles == * **Prioritize scaling mutations** over pure defense or damage. * **Avoid the reroll trap** — limit rerolls and save resources for stronger choices later. * **Fight near food clusters** so you heal while fighting ("Napoleon Strategy"). * **Stay in safe biomes early** (Grass) until movement/..."