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POIs:EmptyNest: Difference between revisions

From CrabCodex
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Tags: Manual revert Reverted
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<div class="cc-container">
<div class="cc-back-link">[[POIs|← Back to POIs]]</div>
= EmptyNest =
= EmptyNest =
[[File:Poi icon.png|220px]]


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== Biomes ==
== Biomes ==
Sand, Snow
Sand, Snow
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== Choices ==
== Choices ==
=== Crack ===
=== Crack ===
Type: SpawnFoodAndBoss_PoiChoiceData
'''SpawnFoodAndBoss'''
* _foodDropChances: {'_foodRarityDropMappings': {'__class': 'FoodRarityDropDataRarityMapping'}, '_hpFoodPrefab': {'_percentageOfMaxHpToHealWithEachBite': 0.05000000074505806, '_extraPercentageOfMaxHpToHealWithFinalBite': 0.05000000074505806}, '_howMuchFoodToDropWeights': [None, None, 15, 35], '_howManyMutagenToDropWeights': [], '_canDropBossFruit': False}
* _dropRadius: {}
* _chanceToSpawnBoss: 0.5
* _landBossSpawnChances: [None, None, None, None, None, None]
* _bossAggroTime: 60
=== Hide ===
=== Hide ===
Type: IncreaseStat_PoiChoiceData
'''Increase stat'''
* _applyMode: {}
* _numberOfStatsToApply: {}
* _statsToAffect: {}
=== Protect ===
=== Protect ===
Type: DefendPoi_PoiChoiceData
'''DefendPoi'''
* _poiHealth: {'m_Ptr': {}, 'm_RequiresNativeCleanup': True}
* _enemiesAggroTime: 60
* _landBabyBossSpawnChances: [None, None, None, None]
* _enemyArchetypesToAvoidAttractingWhenProtecting: [{}, {}]


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[[Category:POIs]]
[[Category:POIs]]
</div>

Latest revision as of 20:07, 5 March 2026

EmptyNest

Ad

Biomes

Sand, Snow

Choices

Crack

SpawnFoodAndBoss

Hide

Increase stat

Protect

DefendPoi