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Evolutions:Scales: Difference between revisions

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{{DISPLAYTITLE:Scales}}
<div class="cc-container">
<div class="cc-back-link">[[Evolutions|← Back to Evolutions]]</div>
= Scales =
= Scales =
{{Infobox Evolution
{{Infobox Evolution
|name=Scales
|name=Scales
|image=evolution_icons_scales.png
|image=Evolution icons scales.png
|rarity=Common
|rarity=Common
|file=
|file=
}}
}}
<div class="cc-ad-slot cc-ad-slot--mid"><span class="cc-ad-slot__placeholder">Ad</span></div>


== Description ==
== Description ==
Damage Resistance <color=#027148>+{DamageReductionPerLevel_DELTA}</color>
Damage Resistance <span style=\"color:#027148\"><span style=\"color:#027148\">+5.00%</span></span>
[Heat Adaptation] <color=#027148>+{HeatAdaptationPerLevel_DELTA}</color>
Heat Adaptation <span style=\"color:#027148\"><span style=\"color:#027148\">+33.00%</span></span>
 
== Related Stats ==
* [[File:evolution_icons_fur.png|28px|link=Secondary Stats#Heat Adaptation]] [[Secondary Stats#Heat Adaptation|Heat Adaptation]]
 
== Specializations ==
* [[File:Evolution icons scales basking.png|36px|link=Evolutions:Scales Basking]] Scales Basking
* [[File:Evolution icons scales hard.png|36px|link=Evolutions:Scales Hard]] Scales Hard


== Upgrades ==
== Upgrades ==
Line 15: Line 26:


== Bans ==
== Bans ==
1003, 1007
* [[File:Evolution icons fur.png|80px|link=Evolutions:Fur]] [[Evolutions:Fur|Fur]]
* [[File:Evolution icons exoskeleton.png|80px|link=Evolutions:Exoskeleton]] [[Evolutions:Exoskeleton|Exoskeleton]]


== Stats per Level ==
== Stats per Level ==
=== _damageReductionPerLevel ===
=== Damage Reduction Per Level ===
{| class="wikitable"
<div class="cc-table-wrap">
{| class="wikitable cc-table"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 0.05000000074505806 || 0.05999999865889549 || 0.07000000029802322 || 0.07999999821186066 || 0
| 0 || 5.00% || 6.00% || 7.00% || 8.00% || 0.00%
|-
|-
| 1 || 0.10000000149011612 || 0.11999999731779099 || 0.15000000596046448 || 0.17000000178813934 || 0
| 1 || 10.00% || 12.00% || 15.00% || 17.00% || 0.00%
|-
|-
| 2 || 0.15000000596046448 || 0.18000000715255737 || 0.2199999988079071 || 0.25999999046325684 || 0
| 2 || 15.00% || 18.00% || 22.00% || 26.00% || 0.00%
|}
|}
=== _heatAdaptationPerLevel ===
</div>
{| class="wikitable"
=== Heat Adaptation Per Level ===
<div class="cc-table-wrap">
{| class="wikitable cc-table"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 0.33000001311302185 || 0.36000001430511475 || 0.4000000059604645 || 0.5 || 0
| 0 || 33.00% || 36.00% || 40.00% || 50.00% || 0.00%
|-
|-
| 1 || 0.6600000262260437 || 0.7200000286102295 || 0.800000011920929 || 1 || 0
| 1 || 66.00% || 72.00% || 80.00% || 100.00% || 0.00%
|-
|-
| 2 || 1 || 1.100000023841858 || 1.2000000476837158 || 1.5 || 0
| 2 || 100.00% || 110.00% || 120.00% || 150.00% || 0.00%
|}
|}
=== _timeBetweenProgressIncreasePerLevel ===
</div>
{| class="wikitable"
=== Time between progress increase (seconds) ===
<div class="cc-table-wrap">
{| class="wikitable cc-table"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 8 || 8 || 8 || 8 || 0
| 0 || 8s || 8s || 8s || 8s || 0s
|}
|}
=== _heatAdaptationPercentageConversionPerLevel ===
</div>
{| class="wikitable"
=== Heat Adaptation Percentage Conversion Per Level ===
<div class="cc-table-wrap">
{| class="wikitable cc-table"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 0.10000000149011612 || 0.10000000149011612 || 0.10000000149011612 || 0.10000000149011612 || 0
| 0 || 10.00% || 10.00% || 10.00% || 10.00% || 0.00%
|}
|}
=== _timeToStunAttackerPerLevel ===
</div>
{| class="wikitable"
=== Time To Stun Attacker Per Level ===
<div class="cc-table-wrap">
{| class="wikitable cc-table"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 0.5 || 0.5 || 0.5 || 0.5 || 0
| 0 || 50.00% || 50.00% || 50.00% || 50.00% || 0.00%
|}
|}
</div>


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[[Category:Evolutions]]
[[Category:Evolutions]]
</div>

Latest revision as of 14:33, 6 March 2026

Scales

Scales
Image
Rarity Common
Ad

Description

Damage Resistance +5.00% Heat Adaptation +33.00%

Specializations

  • Scales Basking
  • Scales Hard

Upgrades

Max upgrades: 3

Bans

Stats per Level

Damage Reduction Per Level

Level Common Rare Epic Legendary Boss
0 5.00% 6.00% 7.00% 8.00% 0.00%
1 10.00% 12.00% 15.00% 17.00% 0.00%
2 15.00% 18.00% 22.00% 26.00% 0.00%

Heat Adaptation Per Level

Level Common Rare Epic Legendary Boss
0 33.00% 36.00% 40.00% 50.00% 0.00%
1 66.00% 72.00% 80.00% 100.00% 0.00%
2 100.00% 110.00% 120.00% 150.00% 0.00%

Time between progress increase (seconds)

Level Common Rare Epic Legendary Boss
0 8s 8s 8s 8s 0s

Heat Adaptation Percentage Conversion Per Level

Level Common Rare Epic Legendary Boss
0 10.00% 10.00% 10.00% 10.00% 0.00%

Time To Stun Attacker Per Level

Level Common Rare Epic Legendary Boss
0 50.00% 50.00% 50.00% 50.00% 0.00%