Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Evolutions:Beak: Difference between revisions

From CrabCodex
No edit summary
No edit summary
 
(3 intermediate revisions by the same user not shown)
Line 14: Line 14:
Long pecking attack that deals AD<br>⇒ Damage: <span style=\"color:#8B008B\">0.8–1x</span> Ability<br>⇒ Cooldown: 1ss
Long pecking attack that deals AD<br>⇒ Damage: <span style=\"color:#8B008B\">0.8–1x</span> Ability<br>⇒ Cooldown: 1ss
Feeding Speed <span style=\"color:#027148\"><span style=\"color:#027148\">+10.00%</span></span>
Feeding Speed <span style=\"color:#027148\"><span style=\"color:#027148\">+10.00%</span></span>
== Related Stats ==
* [[File:evolution_icons_spit.png|28px|link=Main Stats#Ability]] [[Main Stats#Ability|Ability]]
== Related Affinities ==
* [[File:Prey.png|28px|link=Affinities#Prey]] [[Affinities#Prey|Prey]]
* [[File:Trickster.png|28px|link=Affinities#Trickster]] [[Affinities#Trickster|Trickster]]


== Fun Fact ==
== Fun Fact ==
As it walks, the Kiwi taps the ground with its beak, which is equipped with sensory pits that allow them to sense underground prey
As it walks, the Kiwi taps the ground with its beak, which is equipped with sensory pits that allow them to sense underground prey
== Specializations ==
* [[File:Evolution icons beak sharp.png|36px|link=Evolutions:Beak Sharp]] Beak Sharp
* [[File:Evolution icons beak long.png|36px|link=Evolutions:Beak Long]] Beak Long


== Upgrades ==
== Upgrades ==

Latest revision as of 15:20, 6 March 2026

Beak

Beak
Image
Rarity Common
Ad

Description

Long pecking attack that deals AD
⇒ Damage: 0.8–1x Ability
⇒ Cooldown: 1ss Feeding Speed +10.00%

Fun Fact

As it walks, the Kiwi taps the ground with its beak, which is equipped with sensory pits that allow them to sense underground prey

Specializations

  • Beak Sharp
  • Beak Long

Upgrades

Max upgrades: 5

Bans

Stats per Level

Feeding speed increase per level

Level Common Rare Epic Legendary Boss
0 10.00% 12.00% 14.00% 17.00% 0.00%
1 20.00% 25.00% 30.00% 35.00% 0.00%
2 30.00% 37.00% 45.00% 52.00% 0.00%
3 40.00% 50.00% 60.00% 70.00% 0.00%
4 50.00% 62.00% 75.00% 90.00% 0.00%

Affinity multiplier (progress gain)

Level Common Rare Epic Legendary Boss
0 0.8–1 0.9–1.1 1–1.2 1.2–1.4 0–0
1 1–1.2 1.1–1.3 1.2–1.4 1.4–1.6 0–0
2 1.2–1.4 1.3–1.5 1.4–1.6 1.6–1.8 0–0
3 1.4–1.6 1.5–1.8 1.6–2 1.8–2.2 0–0
4 1.6–1.8 1.7–2 1.8–2.2 2–2.5 0–0

Cooldown when hit (seconds)

Level Common Rare Epic Legendary Boss
0 1s 1s 1s 1s 0s