Evolutions:Antlers: Difference between revisions
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{{DISPLAYTITLE:Antlers}} | |||
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<div class="cc-back-link">[[Evolutions|← Back to Evolutions]]</div> | |||
= Antlers = | = Antlers = | ||
{{Infobox Evolution | {{Infobox Evolution | ||
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}} | }} | ||
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== Description == | == Description == | ||
Headbutt attack that deals high | Headbutt attack that deals high PD but Self-damages for <span style=\"color:#FF0000\">10.00%</span> of it <br>⇒ Damage: <span style=\"color:#8B0000\">1.3–1.5x</span> Physical<br>⇒ Cooldown: 1.25ss | ||
but | |||
for <span style="color:#FF0000"> | == Related Stats == | ||
< | * [[File:evolution_icons_claws.png|28px|link=Main Stats#Physical]] [[Main Stats#Physical|Physical]] | ||
== Related Affinities == | |||
* [[File:Imposing.png|28px|link=Affinities#Imposing]] [[Affinities#Imposing|Imposing]] | |||
== Fun Fact == | == Fun Fact == | ||
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== Stats per Level == | == Stats per Level == | ||
=== Self Damage Percentage Per Level === | === Self Damage Percentage Per Level === | ||
{| class="wikitable" | <div class="cc-table-wrap"> | ||
{| class="wikitable cc-table" | |||
! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || 10.00% || 9.00% || 8.00% || 7.00% || 0.00% | | 0 || 10.00% || 9.00% || 8.00% || 7.00% || 0.00% | ||
|} | |} | ||
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=== Damage To Time Conversion When Hitting A Food Spawner === | === Damage To Time Conversion When Hitting A Food Spawner === | ||
{| class="wikitable" | <div class="cc-table-wrap"> | ||
{| class="wikitable cc-table" | |||
! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || 75.00% || 75.00% || 75.00% || 75.00% || 0.00% | | 0 || 75.00% || 75.00% || 75.00% || 75.00% || 0.00% | ||
|} | |} | ||
=== | </div> | ||
{| class="wikitable" | === Affinity multiplier (progress gain) === | ||
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{| class="wikitable cc-table" | |||
! Level !! Common !! Rare !! Epic !! Legendary !! Boss | |||
|- | |||
| 0 || 1.2x || 1.2x || 1.2x || 1.2x || 0x | |||
|} | |||
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=== Affinity multiplier (progress gain) === | |||
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{| class="wikitable cc-table" | |||
! Level !! Common !! Rare !! Epic !! Legendary !! Boss | |||
|- | |||
| 0 || 1.3–1.5 || 1.4–1.6 || 1.5–1.7 || 1.7–1.9 || 0–0 | |||
|- | |||
| 1 || 1.5–1.7 || 1.6–1.8 || 1.7–1.9 || 1.9–2.1 || 0–0 | |||
|- | |||
| 2 || 1.7–1.9 || 1.8–2 || 1.9–2.2 || 2.1–2.4 || 0–0 | |||
|- | |||
| 3 || 1.9–2.1 || 2–2.3 || 2.2–2.5 || 2.4–2.7 || 0–0 | |||
|- | |||
| 4 || 2.1–2.3 || 2.3–2.6 || 2.5–2.9 || 2.7–3.2 || 0–0 | |||
|} | |||
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=== Cooldown when hit (seconds) === | |||
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{| class="wikitable cc-table" | |||
! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || | | 0 || 1.25s || 1.25s || 1.25s || 1.25s || 0s | ||
|} | |} | ||
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[[Category:Evolutions]] | [[Category:Evolutions]] | ||
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Latest revision as of 16:13, 6 March 2026
Antlers
| Antlers | |
|---|---|
| Image | |
| Rarity | Common |
Description
Headbutt attack that deals high PD but Self-damages for 10.00% of it
⇒ Damage: 1.3–1.5x Physical
⇒ Cooldown: 1.25ss
Related Stats
Related Affinities
Fun Fact
Antlers can grow up to 2 cm per day which makes them the fastest growing animal tissue in mammals
Upgrades
Max upgrades: 5
Bans
Stats per Level
Self Damage Percentage Per Level
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 10.00% | 9.00% | 8.00% | 7.00% | 0.00% |
Damage To Time Conversion When Hitting A Food Spawner
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 75.00% | 75.00% | 75.00% | 75.00% | 0.00% |
Affinity multiplier (progress gain)
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 1.2x | 1.2x | 1.2x | 1.2x | 0x |
Affinity multiplier (progress gain)
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 1.3–1.5 | 1.4–1.6 | 1.5–1.7 | 1.7–1.9 | 0–0 |
| 1 | 1.5–1.7 | 1.6–1.8 | 1.7–1.9 | 1.9–2.1 | 0–0 |
| 2 | 1.7–1.9 | 1.8–2 | 1.9–2.2 | 2.1–2.4 | 0–0 |
| 3 | 1.9–2.1 | 2–2.3 | 2.2–2.5 | 2.4–2.7 | 0–0 |
| 4 | 2.1–2.3 | 2.3–2.6 | 2.5–2.9 | 2.7–3.2 | 0–0 |
Cooldown when hit (seconds)
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 1.25s | 1.25s | 1.25s | 1.25s | 0s |