Evolutions:Body Slam: Difference between revisions
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== Description == | == Description == | ||
Close range attack that deals PD and scales with Max HP<br>⇒ Damage: <span style=\"color:#8B0000\"> | Close range attack that deals PD and scales with Max HP<br>⇒ Damage: <span style=\"color:#8B0000\">0.65–0.8x</span> Physical<br>⇒ Bonus Damage: <span style=\"color:#8B0000\"><span style=\"color:#027148\">+10.00%</span></span> of Max HP <br>⇒ Cooldown: 1.25ss | ||
== Related Stats == | |||
* [[File:evolution_icons_claws.png|28px|link=Main Stats#Physical]] [[Main Stats#Physical|Physical]] | |||
== Related Affinities == | |||
* [[File:Imposing.png|28px|link=Affinities#Imposing]] [[Affinities#Imposing|Imposing]] | |||
== Upgrades == | == Upgrades == | ||
| Line 32: | Line 38: | ||
|- | |- | ||
| 4 || 14.00% || 15.00% || 17.00% || 0.00% | | 4 || 14.00% || 15.00% || 17.00% || 0.00% | ||
|} | |||
</div> | |||
=== Affinity multiplier (progress gain) === | |||
<div class="cc-table-wrap"> | |||
{| class="wikitable cc-table" | |||
! Level !! Rare !! Epic !! Legendary !! Boss | |||
|- | |||
| 0 || 0.65–0.8 || 0.7–0.85 || 0.8–1 || 0–0 | |||
|- | |||
| 1 || 0.75–0.9 || 0.8–0.95 || 0.9–1.1 || 0–0 | |||
|- | |||
| 2 || 0.85–1 || 0.9–1.05 || 1–1.2 || 0–0 | |||
|- | |||
| 3 || 0.95–1.1 || 1–1.15 || 1.1–1.3 || 0–0 | |||
|- | |||
| 4 || 1.05–1.2 || 1.1–1.25 || 1.2–1.4 || 0–0 | |||
|} | |||
</div> | |||
=== Cooldown when hit (seconds) === | |||
<div class="cc-table-wrap"> | |||
{| class="wikitable cc-table" | |||
! Level !! Rare !! Epic !! Legendary !! Boss | |||
|- | |||
| 0 || 1.25s || 1.25s || 1.25s || 0s | |||
|} | |} | ||
</div> | </div> | ||
Latest revision as of 16:13, 6 March 2026
Body Slam
| Body Slam | |
|---|---|
| Image | |
| Rarity | Rare |
Description
Close range attack that deals PD and scales with Max HP
⇒ Damage: 0.65–0.8x Physical
⇒ Bonus Damage: +10.00% of Max HP
⇒ Cooldown: 1.25ss
Related Stats
Related Affinities
Upgrades
Max upgrades: 5
Stats per Level
Max Hp Addon Per Level
| Level | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|
| 0 | 10.00% | 11.00% | 13.00% | 0.00% |
| 1 | 11.00% | 12.00% | 14.00% | 0.00% |
| 2 | 12.00% | 13.00% | 15.00% | 0.00% |
| 3 | 13.00% | 14.00% | 16.00% | 0.00% |
| 4 | 14.00% | 15.00% | 17.00% | 0.00% |
Affinity multiplier (progress gain)
| Level | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|
| 0 | 0.65–0.8 | 0.7–0.85 | 0.8–1 | 0–0 |
| 1 | 0.75–0.9 | 0.8–0.95 | 0.9–1.1 | 0–0 |
| 2 | 0.85–1 | 0.9–1.05 | 1–1.2 | 0–0 |
| 3 | 0.95–1.1 | 1–1.15 | 1.1–1.3 | 0–0 |
| 4 | 1.05–1.2 | 1.1–1.25 | 1.2–1.4 | 0–0 |
Cooldown when hit (seconds)
| Level | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|
| 0 | 1.25s | 1.25s | 1.25s | 0s |