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Evolutions:Dexterous: Difference between revisions

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{{DISPLAYTITLE:Dexterous}}
<div class="cc-container">
<div class="cc-back-link">[[Evolutions|← Back to Evolutions]]</div>
= Dexterous =
= Dexterous =
{{Infobox Evolution
{{Infobox Evolution
|name=Dexterous
|name=Dexterous
|image=evolution_icons_dexterous.png
|image=Evolution icons dexterous.png
|rarity=Common
|rarity=Common
|file=
|file=
}}
}}
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== Description ==
== Description ==
[Ability] <color=#027148>+{BaseAbilityDamageIncreasePerLevel_DELTA}</color>
Ability <span style=\"color:#027148\"><span style=\"color:#027148\">+100.00%</span></span>
[Cooldowns] <color=#027148>-{CooldownReductionPerLevel_DELTA}</color>
Cooldowns <span style=\"color:#027148\"><span style=\"color:#8B0000\">-0.05s</span></span>
 
== Related Stats ==
* [[File:evolution_icons_spit.png|28px|link=Main Stats#Ability]] [[Main Stats#Ability|Ability]]
* [[File:evolution_icons_basic_attack.png|28px|link=Secondary Stats#Cooldowns]] [[Secondary Stats#Cooldowns|Cooldowns]]
 
== Related Affinities ==
* [[File:Predator.png|28px|link=Affinities#Predator]] [[Affinities#Predator|Predator]]
* [[File:Trickster.png|28px|link=Affinities#Trickster]] [[Affinities#Trickster|Trickster]]


== Fun Fact ==
== Fun Fact ==
Line 18: Line 30:


== Stats per Level ==
== Stats per Level ==
=== _movementAttackPenaltyReductionPerLevel ===
=== Movement Attack Penalty Reduction Per Level ===
{| class="wikitable"
<div class="cc-table-wrap">
{| class="wikitable cc-table"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|}
|}
=== _cooldownReductionPerLevel ===
</div>
{| class="wikitable"
=== Cooldown when hit (seconds) ===
<div class="cc-table-wrap">
{| class="wikitable cc-table"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 0.05000000074505806 || 0.05999999865889549 || 0.07000000029802322 || 0.07999999821186066 || 0
| 0 || 0.05s || 0.06s || 0.07s || 0.08s || 0s
|-
|-
| 1 || 0.10000000149011612 || 0.11999999731779099 || 0.15000000596046448 || 0.17000000178813934 || 0
| 1 || 0.1s || 0.12s || 0.15s || 0.17s || 0s
|-
|-
| 2 || 0.15000000596046448 || 0.18000000715255737 || 0.2199999988079071 || 0.25999999046325684 || 0
| 2 || 0.15s || 0.18s || 0.22s || 0.26s || 0s
|-
|-
| 3 || 0.20000000298023224 || 0.25 || 0.30000001192092896 || 0.3499999940395355 || 0
| 3 || 0.2s || 0.25s || 0.3s || 0.35s || 0s
|-
|-
| 4 || 0.25 || 0.3199999928474426 || 0.3799999952316284 || 0.44999998807907104 || 0
| 4 || 0.25s || 0.32s || 0.38s || 0.45s || 0s
|}
|}
=== _baseAbilityDamageIncreasePerLevel ===
</div>
{| class="wikitable"
=== Base Ability Damage Increase Per Level ===
<div class="cc-table-wrap">
{| class="wikitable cc-table"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 1 || 1.2000000476837158 || 1.399999976158142 || 1.7000000476837158 || 0
| 0 || 100.00% || 120.00% || 140.00% || 170.00% || 0.00%
|-
|-
| 1 || 2 || 2.5 || 3 || 3.5 || 0
| 1 || 200.00% || 250.00% || 300.00% || 350.00% || 0.00%
|-
|-
| 2 || 3 || 3.700000047683716 || 4.5 || 5.199999809265137 || 0
| 2 || 300.00% || 370.00% || 450.00% || 520.00% || 0.00%
|-
|-
| 3 || 4 || 5 || 6 || 7 || 0
| 3 || 400.00% || 500.00% || 600.00% || 700.00% || 0.00%
|-
|-
| 4 || 5 || 6.199999809265137 || 7.5 || 9 || 0
| 4 || 500.00% || 620.00% || 750.00% || 900.00% || 0.00%
|}
|}
</div>


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[[Category:Evolutions]]
[[Category:Evolutions]]
</div>

Latest revision as of 16:13, 6 March 2026

Dexterous

Dexterous
Image
Rarity Common
Ad

Description

Ability +100.00% Cooldowns -0.05s

Fun Fact

Raccoon's forepaws are extremely dexterous, letting them manipulate all kinds of objects, including lids and doorknobs. All this to say: do not be surprised if you find a raccoon in your kitchen

Upgrades

Max upgrades: 5

Stats per Level

Movement Attack Penalty Reduction Per Level

Level Common Rare Epic Legendary Boss

Cooldown when hit (seconds)

Level Common Rare Epic Legendary Boss
0 0.05s 0.06s 0.07s 0.08s 0s
1 0.1s 0.12s 0.15s 0.17s 0s
2 0.15s 0.18s 0.22s 0.26s 0s
3 0.2s 0.25s 0.3s 0.35s 0s
4 0.25s 0.32s 0.38s 0.45s 0s

Base Ability Damage Increase Per Level

Level Common Rare Epic Legendary Boss
0 100.00% 120.00% 140.00% 170.00% 0.00%
1 200.00% 250.00% 300.00% 350.00% 0.00%
2 300.00% 370.00% 450.00% 520.00% 0.00%
3 400.00% 500.00% 600.00% 700.00% 0.00%
4 500.00% 620.00% 750.00% 900.00% 0.00%