Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Evolutions:Ruminant: Difference between revisions

From CrabCodex
No edit summary
No edit summary
 
(9 intermediate revisions by the same user not shown)
Line 1: Line 1:
{{DISPLAYTITLE:Ruminant}}
<div class="cc-container">
<div class="cc-back-link">[[Evolutions|← Back to Evolutions]]</div>
= Ruminant =
= Ruminant =
{{Infobox Evolution
{{Infobox Evolution
Line 6: Line 9:
|file=
|file=
}}
}}
<div class="cc-ad-slot cc-ad-slot--mid"><span class="cc-ad-slot__placeholder">Ad</span></div>


== Description ==
== Description ==
Every <span style="color:#027148">{TimeBetweenProgressIncreasePerLevel}</span> seconds, gain <br>[Progress] equal to <span style="color:#027148>{AffinityMultiplierProgressIncreasePerLevel_DELTA}</span>x your <br>[Prey Affinity] value. Goes on cooldown when hit<br>⇒ Cooldown: {CooldownWhenHitPerLevel}s
Every <span style=\"color:#027148\">1s</span> seconds, gain Progress equal to <span style=\"color:#027148\">1x</span>x your Prey Affinity value.<br>Goes on cooldown when hit<br>⇒ Cooldown: 1ss
 
== Related Stats ==
* [[File:evolution_icons_outlier.png|28px|link=Secondary Stats#Progress to Next Level]] [[Secondary Stats#Progress to Next Level|Progress to Next Level]]
 
== Related Affinities ==
* [[File:Prey.png|28px|link=Affinities#Prey]] [[Affinities#Prey|Prey]]


== Upgrades ==
== Upgrades ==
Line 15: Line 25:
== Stats per Level ==
== Stats per Level ==
=== Affinity multiplier (progress gain) ===
=== Affinity multiplier (progress gain) ===
{| class="wikitable"
<div class="cc-table-wrap">
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
{| class="wikitable cc-table"
! Level !! Epic !! Legendary !! Boss
|-
|-
| 0 || 1x || 1x || 1x || 5x || 5x
| 0 || 1x || 5x || 5x
|-
|-
| 1 || 1x || 1x || 1x || 7x || 7x
| 1 || 1x || 7x || 7x
|-
|-
| 2 || 1x || 1x || 1x || 9x || 9x
| 2 || 1x || 9x || 9x
|}
|}
</div>
=== Time between progress increase (seconds) ===
=== Time between progress increase (seconds) ===
{| class="wikitable"
<div class="cc-table-wrap">
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
{| class="wikitable cc-table"
! Level !! Epic !! Legendary !! Boss
|-
|-
| 0 || 1s || 1s || 1s || 10s || 10s
| 0 || 1s || 10s || 10s
|-
|-
| 1 || 1s || 1s || 1s || 10s || 10s
| 1 || 1s || 10s || 10s
|-
|-
| 2 || 1s || 1s || 1s || 10s || 10s
| 2 || 1s || 10s || 10s
|}
|}
</div>
=== Cooldown when hit (seconds) ===
=== Cooldown when hit (seconds) ===
{| class="wikitable"
<div class="cc-table-wrap">
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
{| class="wikitable cc-table"
! Level !! Epic !! Legendary !! Boss
|-
|-
| 0 || 1s || 1s || 1s || 10s || 10s
| 0 || 1s || 10s || 10s
|-
|-
| 1 || 1s || 1s || 1s || 10s || 10s
| 1 || 1s || 10s || 10s
|-
|-
| 2 || 1s || 1s || 1s || 10s || 10s
| 2 || 1s || 10s || 10s
|}
|}
</div>


<div class="cc-ad-slot cc-ad-slot--footer"><span class="cc-ad-slot__placeholder">Ad</span></div>
[[Category:Evolutions]]
[[Category:Evolutions]]
</div>

Latest revision as of 16:14, 6 March 2026

Ruminant

Ruminant
Image
Rarity Epic
Ad

Description

Every 1s seconds, gain Progress equal to 1xx your Prey Affinity value.
Goes on cooldown when hit
⇒ Cooldown: 1ss

Upgrades

Max upgrades: 3

Stats per Level

Affinity multiplier (progress gain)

Level Epic Legendary Boss
0 1x 5x 5x
1 1x 7x 7x
2 1x 9x 9x

Time between progress increase (seconds)

Level Epic Legendary Boss
0 1s 10s 10s
1 1s 10s 10s
2 1s 10s 10s

Cooldown when hit (seconds)

Level Epic Legendary Boss
0 1s 10s 10s
1 1s 10s 10s
2 1s 10s 10s