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From CrabCodex
Created page with "<div class="cc-container"> = Everything is Crab — Getting started = Quick guide to installing, configuring and playing, based on Discord information. --- == Where to play == - '''Steam:''' Everything is Crab - The Animal Evolution Roguelite (https://store.steampowered.com/app/3526710/Everything_is_Crab_The_Animal_Evolution_Roguelite/) - '''Steam Demo:''' Everything is Crab - Demo (https://store.steampowered.com/app/4308510/Everything_is_Crab_The_Animal_Evolution_..."
 
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== Where to play ==
== Where to play ==


- '''Steam:''' Everything is Crab - The Animal Evolution Roguelite (https://store.steampowered.com/app/3526710/Everything_is_Crab_The_Animal_Evolution_Roguelite/)
* Steam: [Everything is Crab
- '''Steam Demo:''' Everything is Crab - Demo (https://store.steampowered.com/app/4308510/Everything_is_Crab_The_Animal_Evolution_Roguelite_Demo/)
* The Animal Evolution Roguelite](https://store.steampowered.com/app/3526710/Everything_is_Crab_The_Animal_Evolution_Roguelite/)
* Steam Demo: [Everything is Crab
* Demo](https://store.steampowered.com/app/4308510/Everything_is_Crab_The_Animal_Evolution_Roguelite_Demo/)


During playtests, the game can be accessed from your Steam library (update when available). Playtest keys were sent when reacting with 🦀 to a post in #announcements or when requesting in #general.
During playtests, the game can be accessed from your Steam library (update when available). Playtest keys were sent when reacting with 🦀 to a post in #announcements or when requesting in #general.
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! Action !! Key / button
! Action !! Key / button
|-
|-
| Move || **W A S D**
| Move || '''W A S D'''
|-
|-
| Aim || **Mouse**
| Aim || '''Mouse'''
|-
|-
| Primary attack / Select || **Left click**
| Primary attack / Select || '''Left click'''
|-
|-
| Secondary attack / Flip card || **Right click**
| Secondary attack / Flip card || '''Right click'''
|-
|-
| Ultimate || **Middle click** (or corresponding key)
| Ultimate || '''Middle click''' (or corresponding key)
|-
|-
| Dash || **Space**
| Dash || '''Space'''
|-
|-
| Pause / Stats || **ESC**
| Pause / Stats || '''ESC'''
|-
|-
| Bug report || **F1**
| Bug report || '''F1'''
|}
|}


'''In the evolution picker:''' 1, 2, 3 = choose; R = Reroll; U = Upgrade; Enter = Continue.   
In the evolution picker: 1, 2, 3 = choose; R = Reroll; U = Upgrade; Enter = Continue.   
'''In the POI picker:''' 1, 2, 3 = choose.
In the POI picker: 1, 2, 3 = choose.


---
---
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== First steps ==
== First steps ==


* '''Tutorial''' — On your first run (or when chosen), the tutorial teaches movement, attack, dash, food and evolutions.   
* Tutorial — On your first run (or when chosen), the tutorial teaches movement, attack, dash, food and evolutions.   
* '''Difficulty''' — Start with D1; new difficulties unlock when you beat the previous one.   
* Difficulty — Start with D1; new difficulties unlock when you beat the previous one.   
* '''Evolutions''' — On level up, pick 1 of 3 cards; use '''right click''' to flip and see the description (and fun facts). '''R''' = reroll (if available), '''U''' = upgrade with MP (Mutagen Points).   
* Evolutions — On level up, pick 1 of 3 cards; use right click to flip and see the description (and fun facts). R = reroll (if available), U = upgrade with MP (Mutagen Points).   
* '''POIs''' — Map points with an icon; interact to get bonuses. '''Senses''' increases detection range.   
* POIs — Map points with an icon; interact to get bonuses. Senses increases detection range.   
* '''Bosses''' — The bar at the top shows when the boss appears. Enter the area, survive or defeat; when the timer ends the walls drop and you can leave or keep fighting.
* Bosses — The bar at the top shows when the boss appears. Enter the area, survive or defeat; when the timer ends the walls drop and you can leave or keep fighting.


---
---
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== Initial tips ==
== Initial tips ==


- '''Pause (ESC)''' — View stats, evolution list and tooltips (hover over names).   
- Pause (ESC) — View stats, evolution list and tooltips (hover over names).   
- '''Attack Penalty / Cooldown''' — Values in %; '''lower = better''' (e.g. 95% = 5% reduction).   
- Attack Penalty / Cooldown — Values in %; lower = better (e.g. 95% = 5% reduction).   
- '''PD vs AD''' — Physical Damage (contact attacks) and Ability Damage (Spit, Beak, etc.); each evolution states which it uses.   
- PD vs AD — Physical Damage (contact attacks) and Ability Damage (Spit, Beak, etc.); each evolution states which it uses.   
- '''Bullseye (Genetic)''' — Makes all attacks use the higher of PD and AD; good for hybrid builds.   
- Bullseye (Genetic) — Makes all attacks use the higher of PD and AD; good for hybrid builds.   
- To '''win without attacking''' (Pacifist): prioritise speed, Cheek Pouch and survive until the boss timer ends.
- To win without attacking (Pacifist): prioritise speed, Cheek Pouch and survive until the boss timer ends.


---
---
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== Resolution and performance ==
== Resolution and performance ==


- In older versions '''1920x1080''' was recommended; lower resolutions could crop the screen. In recent patches the UI scales with screen size.   
- In older versions 1920x1080 was recommended; lower resolutions could crop the screen. In recent patches the UI scales with screen size.   
- '''VSync''' is in settings (off by default). FPS may be capped at 120 in-game and in menus.   
- VSync is in settings (off by default). FPS may be capped at 120 in-game and in menus.   
- '''Steam Deck:''' in 0.9.1, average ~45fps and reduced stutters; improvements ongoing.   
- Steam Deck: in 0.9.1, average ~45fps and reduced stutters; improvements ongoing.   
- If you find bugs, use '''F1''' to open the Bug Report and attach the generated zip on Discord (#bugs or the indicated channel).
- If you find bugs, use F1 to open the Bug Report and attach the generated zip on Discord (#bugs or the indicated channel).


---
---
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---
---


''Content based on the Discord dump. For current information, check the game and official channels.''
Content based on the Discord dump. For current information, check the game and official channels.


[[Category:Community]]
[[Category:Community]]
</div>
</div>

Latest revision as of 17:58, 6 March 2026

Everything is Crab — Getting started

Quick guide to installing, configuring and playing, based on Discord information.

---

Where to play

During playtests, the game can be accessed from your Steam library (update when available). Playtest keys were sent when reacting with 🦀 to a post in #announcements or when requesting in #general.

---

Controls (keyboard and mouse)

Action Key / button
Move W A S D
Aim Mouse
Primary attack / Select Left click
Secondary attack / Flip card Right click
Ultimate Middle click (or corresponding key)
Dash Space
Pause / Stats ESC
Bug report F1

In the evolution picker: 1, 2, 3 = choose; R = Reroll; U = Upgrade; Enter = Continue. In the POI picker: 1, 2, 3 = choose.

---

First steps

  • Tutorial — On your first run (or when chosen), the tutorial teaches movement, attack, dash, food and evolutions.
  • Difficulty — Start with D1; new difficulties unlock when you beat the previous one.
  • Evolutions — On level up, pick 1 of 3 cards; use right click to flip and see the description (and fun facts). R = reroll (if available), U = upgrade with MP (Mutagen Points).
  • POIs — Map points with an icon; interact to get bonuses. Senses increases detection range.
  • Bosses — The bar at the top shows when the boss appears. Enter the area, survive or defeat; when the timer ends the walls drop and you can leave or keep fighting.

---

Initial tips

- Pause (ESC) — View stats, evolution list and tooltips (hover over names). - Attack Penalty / Cooldown — Values in %; lower = better (e.g. 95% = 5% reduction). - PD vs AD — Physical Damage (contact attacks) and Ability Damage (Spit, Beak, etc.); each evolution states which it uses. - Bullseye (Genetic) — Makes all attacks use the higher of PD and AD; good for hybrid builds. - To win without attacking (Pacifist): prioritise speed, Cheek Pouch and survive until the boss timer ends.

---

Resolution and performance

- In older versions 1920x1080 was recommended; lower resolutions could crop the screen. In recent patches the UI scales with screen size. - VSync is in settings (off by default). FPS may be capped at 120 in-game and in menus. - Steam Deck: in 0.9.1, average ~45fps and reduced stutters; improvements ongoing. - If you find bugs, use F1 to open the Bug Report and attach the generated zip on Discord (#bugs or the indicated channel).

---

- FAQ (FAQ.md) — Frequently asked questions. - Game Mechanics (Game-Mechanics.md) — Stats, affinity, genetics, POIs. - Evolutions Reference (Evolutions-Reference.md) — List of evolutions. - Community Resources (Community-Resources.md) — Spreadsheets, Steam, Discord.

---

Content based on the Discord dump. For current information, check the game and official channels.