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= Everything is Crab — Melhores builds e tier list (opinião da comunidade) =
= Meta Now =
A community‑curated snapshot of strong builds, popular evolutions, and current trends.


Resumo do que a comunidade no Discord considera top tier, melhores builds e combos mais/menos escolhidos, com base em discussões no #builds-discussion, #general e anúncios oficiais.
== Official Stats (Playtest 2) ==
 
=== Most Common Evolutions ===
---
 
== Estatísticas oficiais (Playtest 2) ==
 
Dados divulgados pela equipe após o PP2 (milhares de runs):
 
=== Evoluções mais escolhidas (Most Common) ===
* Saliva
* Saliva
* More Mass
* More Mass
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* Muscular Tissue
* Muscular Tissue


=== Evoluções menos escolhidas (Least Common) ===
=== Least Common Evolutions ===
* Omnivore — quando oferecida, foi escolhida ~79% das vezes; aparece pouco porque depende de ter Carnivore, Herbivore e Piscivore.
* Omnivore — offered rarely (requires Carnivore + Herbivore + Piscivore)
* More Legs
* More Legs
* Pistol Pincer
* Pistol Pincer
Line 25: Line 19:


=== Challenges (PP2) ===
=== Challenges (PP2) ===
- Ice Age — mais runs (334.301).
* Ice Age — most runs (334,301)
- Wild Wild World — mais restarts (58.750).
* Wild Wild World — most restarts (58,750)
- The Dry Age — maior taxa de vitória (16,6%).
* The Dry Age — highest win rate (16.6%)
- Amnesia — menos mortes (47.136).
* Amnesia — fewest deaths (47,136)
 
---
 
== Opinião da comunidade: evoluções “top tier” e must-pick ==


== Community “Top Tier” Picks ==
{| class="wikitable"
{| class="wikitable"
! Evolução !! O que a galera fala
! Evolution !! Community notes
|-
| **Subcutaneous Fat (SubQ)** || Várias pessoas: “SubQ is SO GOOD”, “the Subcutaneous Fat choice early was for sure the right one”, “obv great” em Ice Age.
|-
| **Cheek Pouch** || “Cheek pouch is SO GOOD”, “basically a must-take at any rarity”, essencial em runs de fuga/Pacifist e para comer correndo.
|-
| **Sprint** || “Speed is always god-tier”, “spending mutagens to guarantee legendary sprint has become my go to strategy”; versátil para kiting e ritmo.
|-
| **Beak** || “Beak is so good, easily my favorite of the mouth options”; “beak + pincer is really good”; Long Beak para comer de buracos vazios + food farming.
|-
| **Pincers** || Muito forte com build **Smol** (double hit garantido); “pincers work GREAT with a small build”.
|-
|-
| **Plating + Overwhelm** || “Works really well with the Overwhelm evolution”; build de tanque que escala dano com armadura.
| Subcutaneous Fat (SubQ) || Strong early survivability. Great in Ice Age.
|-
|-
| **Dodge** || “Dodge is really good d8”, “dodge plus some regen can keep you alive”; “62% dodge n 55% dmg resi”; “stacking dodge” citado como estratégia de vitória.
| Cheek Pouch || Must‑take for escape/Pacifist and eating on the move.
|-
|-
| **Slide** || “Slide is AMAZING”, “Slide + Antlers is glorious”; “Slithery just has bad marketing. it really is much better than it sounds”; forte em Ice Age (Antlers + Slide).
| Sprint || Speed is always top tier; great for kiting.
|-
|-
| **Legs (1ª branch)** || “For first branch, legs would be S tier”; “for a first completion you definitely wanna go legs or slither”.
| Beak || Great mouth option; Long Beak for food farming.
|-
|-
| **Vegan / Prey** || “Vegan is busted”, “pacifist/vegan/prey builds are very very good at reaching high levels”, “prey builds are amazing for levels”.
| Pincers || Very strong with Smol (double‑hit synergy).
|-
|-
| **Pacifist (genetic)** || “Pacifist took a few runs to pop off but it is goateed”, “pacifist might be a cut above the rest”.
| Plating + Overwhelm || Tanky build that scales damage with armor.
|-
|-
| **Whining** || “The whimper evolution is so good” (clip da comunidade).
| Dodge || Reliable survivability pick.
|}
|}


---
== Community Builds (Examples) ==
 
* Smol + Pincers — burst damage and mobility.
== Melhores builds por contexto (consenso / dicas) ==
* Tank Plating — armor scaling, Overwhelm synergy.
 
* Pacifist speed/escape, Cheek Pouch, avoid fights.
=== Wild Wild World (WWW) ===
- Precocious + muita velocidade; “small, high dodge” e “prey builds” funcionam bem; “tiny fast dodge builds were pretty much the go-to for WWW in PP2”.
- Primeira branch: Legs ou Slither; depois Arms (feeding distance) ou Wings (se preocupa com Aquaconda).
- Arms valorizados pelo alcance de comer (comer correndo); Tentacles pelo bônus de Ability (Pincers); “Legs + Arms” ou “Slither + Slide” muito citados.
 
=== Ice Age ===
- Precocious + Slithery (ou Legs); “Slithery is better for Ice Age”.
- Subcutaneous Fat e Slide muito recomendados; “Antlers + Slide” para vencer.
- Foco em cura e mobilidade; “once you have movement and healing locked down, then you can more or less play as normal”.
- Alternativa: “turn him into a big boi” (tank) com muita HP.
 
=== Tank / Imposing ===
- “Tank builds can work if you stack size and get that powerup that gives you HP based on size [Robust], and you can just 3 shot body slam the bosses.”
- Stack: Subcutaneous Fat, Robust, Hump, Revenge; Plating + Overwhelm; Antlers, Horns, Body Slam, Jaws; Legs + Arms ou Slither + Slide.
- “Imposing alone can stand on its own”; “stacking all defenses from prey and imposing makes you almost untouchable”.
- Nota: “Tank builds” foram considerados “completely non-viable on Diff 8” por um jogador em um momento; em D7 e contextos de challenge ainda são citados como viáveis.
 
=== Prey / Dodge ===
- Pequeno, dodge alto, velocidade; “prey build (small, high dodge)”; Vegan + Cheek Pouch + Prehensile Tail para “leveling up constantly”.
- “Passivism builds are also really good. focus on getting dodge and size down.”
- “Dodge build is cool”; “hybrid of speed and dodge build always get the cheek pouch”.
 
=== Social / Charm ===
- “Pack + high social is waay too strong”; “I have been sleeping on the social build for so long.”
- Dry Age: “particularly fun for a social build because of all the mud puddle POIs”.
- Problema: “social build is mostly locked behind thick gates”; “really difficult to get the ball rolling”; friendly fire com minions (Beewares etc.) pode matar.
- Courting + Tail Wag + Whining citados; “needs more entry points” e “still ends up not being great on bosses” para alguns.
 
=== Pacifist (sem dar dano) ===
- Vencer sobrevivendo até o timer do chefe (bramble cai, chefe perde aggro).
- Máxima velocidade, Cheek Pouch, Carrion/Herbivore; evitar Spines e Poisonous Spores (invalidam o unlock).
- “Speed is for sure one of the best stats in the game”; “Social” faz inimigos desistirem de você mais rápido.
 
=== Dano alto (6k+ em uma run) ===
- “Max speed & ability damage stinger, with Challenger”; Bullseye genetic ajuda; Stinger + Poison Spit + Saliva + Cheek Pouch; “double legs” (sem arms), “murder everything in your way”.
- Pincer double hit com build pequeno; “crab claw attack did over half of clawdia's HP”.
 
---
 
== Primeira branch (Precocious): Arms vs Tentacles vs Wings ==
 
- Legs: tratado como S tier para primeira branch; mobilidade e sinergia com Arms.
- Arms: “for the feeding distance”, “eat while running”, “you’ll gain a lot of extra levels”.
- Tentacles: “sweet sweet ability bonus going into pincers”; preferência para quem quer scale de AD/Pincers.
- Wings: “if you're worried about aquaconda boss”; segundo chefe pode ser Legs + Wings.
- Slithery: “just as good better even if you get slide”; excelente em Ice Age.
 
---
 
== Piores / “cursed” combos (opinião da comunidade) ==
 
- Slow metabolism + Challenger — “the moment you combine them the run is cursed”; fica lento e tudo foge.
- Slow metabolism + size increasers — “too big and too slow turns you into a sunfish”.
- Spawn of Chaos + Patient — poucas opções + stats aleatórios = muito RNG negativo.
- Glass cannon + Antlers — “high enough damage and low enough health to where hitting a single enemy will kill you” (self-damage).
- Pacifist + Turtle Down — “taking that movement away, you're like a sitting duck”.
- Pacifist + Antlers — “you're just harming your run (quite literally) in the early stages”.
- Turtle Down em geral — “the only ability I've never taken. Mobility is too important”; “speed is always god-tier”.
 
---
 
== Evoluções “favoritas” (não necessariamente mais fortes) ==
 
- SubQ — “That seal is so funny lookin”.
- Slide — “comboing this dash with any attack is so fricking hilarious”.
- Cheek Pouch — “strong favorite”; “must-take”.
- Hollow Bones — “fun” para “zoom zoom” apesar de tomar mais dano.
- Turtle Down + Spines — “goated with thorns builds” para alguns; maioria acha Turtle Down punitivo.
 
---
 
== Resumo rápido ==
 
- Mais pegadas: Saliva, More Mass, Stomach, Regenerative Tissue, Muscular Tissue.
- Menos pegadas (mas Omnivore amada quando aparece): Omnivore, More Legs, Pistol Pincer, Stoner, Detachable Tail.
- Consenso “top”: SubQ, Cheek Pouch, Sprint, Beak, Dodge, velocidade, Legs/Slither na 1ª branch; Vegan/Pacifist/Prey para level alto; Plating+Overwhelm para tank.
- WWW: Precocious, speed, small, dodge, prey; Legs ou Slither primeiro.
- Ice Age: Precocious, Slithery, SubQ, Slide, cura, mobilidade; Antlers+Slide vencedor citado.
- Evitar em runs sérios: Slow Metabolism + Challenger, glass cannon Antlers, Turtle Down se você depende de mobilidade.
 
---


Tudo baseado em mensagens do Discord (builds-discussion, announcements, content-creator-corner, etc.). Meta e balance podem mudar com patches; use como guia de opinião da comunidade, não como regra absoluta.
== Notes ==
This page reflects community opinion and trends; it’s not definitive.


[[Category:Community]]
[[Category:Community]]
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Latest revision as of 17:28, 6 March 2026

Meta Now

A community‑curated snapshot of strong builds, popular evolutions, and current trends.

Official Stats (Playtest 2)

Most Common Evolutions

  • Saliva
  • More Mass
  • Stomach
  • Regenerative Tissue
  • Muscular Tissue

Least Common Evolutions

  • Omnivore — offered rarely (requires Carnivore + Herbivore + Piscivore)
  • More Legs
  • Pistol Pincer
  • Stoner
  • Detachable Tail

Challenges (PP2)

  • Ice Age — most runs (334,301)
  • Wild Wild World — most restarts (58,750)
  • The Dry Age — highest win rate (16.6%)
  • Amnesia — fewest deaths (47,136)

Community “Top Tier” Picks

Evolution Community notes
Subcutaneous Fat (SubQ) Strong early survivability. Great in Ice Age.
Cheek Pouch Must‑take for escape/Pacifist and eating on the move.
Sprint Speed is always top tier; great for kiting.
Beak Great mouth option; Long Beak for food farming.
Pincers Very strong with Smol (double‑hit synergy).
Plating + Overwhelm Tanky build that scales damage with armor.
Dodge Reliable survivability pick.

Community Builds (Examples)

  • Smol + Pincers — burst damage and mobility.
  • Tank Plating — armor scaling, Overwhelm synergy.
  • Pacifist — speed/escape, Cheek Pouch, avoid fights.

Notes

This page reflects community opinion and trends; it’s not definitive.