Evolutions:Fur: Difference between revisions
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== Description == | == Description == | ||
Damage Resistance <color | Damage Resistance <span style="color:#027148">+{DamageReductionPerLevel_DELTA}</span> | ||
[Cold Adaptation] <color | [Cold Adaptation] <span style="color:#027148>+{ColdAdaptationPerLevel_DELTA}</span> | ||
== Fun Fact == | == Fun Fact == | ||
| Line 18: | Line 18: | ||
== Bans == | == Bans == | ||
* [[File:Evolution icons scales.png|80px]] [[Evolutions:Scales|Scales]] | |||
* [[File:Evolution icons exoskeleton.png|80px]] [[Evolutions:Exoskeleton|Exoskeleton]] | |||
== Stats per Level == | == Stats per Level == | ||
=== | === Damagereductionperlevel === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || | | 0 || 5.00% || 6.00% || 7.00% || 8.00% || 0.00% | ||
|- | |- | ||
| 1 || | | 1 || 10.00% || 12.00% || 15.00% || 17.00% || 0.00% | ||
|- | |- | ||
| 2 || | | 2 || 15.00% || 18.00% || 22.00% || 26.00% || 0.00% | ||
|} | |} | ||
=== | === Coldadaptationperlevel === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || | | 0 || 33.00% || 36.00% || 40.00% || 50.00% || 0.00% | ||
|- | |- | ||
| 1 || | | 1 || 66.00% || 72.00% || 80.00% || 100.00% || 0.00% | ||
|- | |- | ||
| 2 || | | 2 || 100.00% || 110.00% || 120.00% || 150.00% || 0.00% | ||
|} | |} | ||
=== | === Percentageofcoldadaptationtobeappliedtoheatperlevel === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || | | 0 || 50.00% || 50.00% || 50.00% || 50.00% || 0.00% | ||
|} | |} | ||
=== | === Foodspawnchanceperlevel === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || | | 0 || 20.00% || 20.00% || 20.00% || 20.00% || 0.00% | ||
|} | |} | ||
[[Category:Evolutions]] | [[Category:Evolutions]] | ||
Revision as of 01:02, 4 March 2026
Fur
| Fur | |
|---|---|
| Image | |
| Rarity | Common |
Description
Damage Resistance +{DamageReductionPerLevel_DELTA} [Cold Adaptation] +{ColdAdaptationPerLevel_DELTA}
Fun Fact
Sea otters have upwards of 1 000 000 hairs per square inch, about 1 000 times denser than human hair, making them clear "furriest animal" contenders
Upgrades
Max upgrades: 3
Bans
Stats per Level
Damagereductionperlevel
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 5.00% | 6.00% | 7.00% | 8.00% | 0.00% |
| 1 | 10.00% | 12.00% | 15.00% | 17.00% | 0.00% |
| 2 | 15.00% | 18.00% | 22.00% | 26.00% | 0.00% |
Coldadaptationperlevel
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 33.00% | 36.00% | 40.00% | 50.00% | 0.00% |
| 1 | 66.00% | 72.00% | 80.00% | 100.00% | 0.00% |
| 2 | 100.00% | 110.00% | 120.00% | 150.00% | 0.00% |
Percentageofcoldadaptationtobeappliedtoheatperlevel
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 50.00% | 50.00% | 50.00% | 50.00% | 0.00% |
Foodspawnchanceperlevel
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 20.00% | 20.00% | 20.00% | 20.00% | 0.00% |