Evolutions:Leap: Difference between revisions
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== Description == | == Description == | ||
Jumps over enemies and obstacles, avoiding any direct impact in the process. Hold for a longer leap | Jumps over enemies and obstacles, avoiding any direct impact in the process. Hold for a longer leap | ||
<indent=5% | <indent=5%>=> Distance: {LeapDistancePerLevel} [Units]</indent> | ||
<indent=5%>=> Cooldown: {CooldownPerLevel_DELTA}s</indent> | <indent=5%>=> Cooldown: {CooldownPerLevel_DELTA}s</indent> | ||
| Line 16: | Line 16: | ||
== Stats per Level == | == Stats per Level == | ||
=== | === _leapDistancePerLevel === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || | | 0 || 6.5 || 6.5 || 6.5 || 6.5 || 0 | ||
|} | |} | ||
=== | === _distanceToTravelToLandingPointPerSecondPerLevel === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || | | 0 || 15 || 15 || 15 || 15 || 0 | ||
|} | |} | ||
=== | === _physicalDamageMultiplier === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || | | 0 || 1 || 1 || 1 || 1 || 1 | ||
|} | |} | ||
=== | === _bounceWindow === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || | | 0 || 1 || 1 || 1 || 1 || 0 | ||
|} | |} | ||
[[Category:Evolutions]] | [[Category:Evolutions]] | ||
Revision as of 02:53, 4 March 2026
Leap
| Leap | |
|---|---|
| Image | |
| Rarity | Rare |
Description
Jumps over enemies and obstacles, avoiding any direct impact in the process. Hold for a longer leap <indent=5%>=> Distance: {LeapDistancePerLevel} [Units]</indent> <indent=5%>=> Cooldown: {CooldownPerLevel_DELTA}s</indent>
Upgrades
Max upgrades: 3
Stats per Level
_leapDistancePerLevel
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 6.5 | 6.5 | 6.5 | 6.5 | 0 |
_distanceToTravelToLandingPointPerSecondPerLevel
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 15 | 15 | 15 | 15 | 0 |
_physicalDamageMultiplier
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 1 | 1 | 1 | 1 | 1 |
_bounceWindow
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 1 | 1 | 1 | 1 | 0 |