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Evolutions:Leap: Difference between revisions

From CrabCodex
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Tag: Reverted
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Tag: Manual revert
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== Description ==
== Description ==
Jumps over enemies and obstacles, avoiding any direct impact in the process. Hold for a longer leap
Jumps over enemies and obstacles, avoiding any direct impact in the process. Hold for a longer leap
<indent=5%">=> Distance: {LeapDistancePerLevel} [Units]</indent>
<indent=5%>=> Distance: {LeapDistancePerLevel} [Units]</indent>
<indent=5%>=> Cooldown: {CooldownPerLevel_DELTA}s</indent>
<indent=5%>=> Cooldown: {CooldownPerLevel_DELTA}s</indent>


Line 16: Line 16:


== Stats per Level ==
== Stats per Level ==
=== Leapdistanceperlevel ===
=== _leapDistancePerLevel ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 650.00% || 650.00% || 650.00% || 650.00% || 0.00%
| 0 || 6.5 || 6.5 || 6.5 || 6.5 || 0
|}
|}
=== Distancetotraveltolandingpointpersecondperlevel ===
=== _distanceToTravelToLandingPointPerSecondPerLevel ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 1500.00% || 1500.00% || 1500.00% || 1500.00% || 0.00%
| 0 || 15 || 15 || 15 || 15 || 0
|}
|}
=== Physicaldamagemultiplier ===
=== _physicalDamageMultiplier ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 100.00% || 100.00% || 100.00% || 100.00% || 100.00%
| 0 || 1 || 1 || 1 || 1 || 1
|}
|}
=== Bouncewindow ===
=== _bounceWindow ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 100.00% || 100.00% || 100.00% || 100.00% || 0.00%
| 0 || 1 || 1 || 1 || 1 || 0
|}
|}


[[Category:Evolutions]]
[[Category:Evolutions]]

Revision as of 02:53, 4 March 2026

Leap

Leap
Image
Rarity Rare

Description

Jumps over enemies and obstacles, avoiding any direct impact in the process. Hold for a longer leap <indent=5%>=> Distance: {LeapDistancePerLevel} [Units]</indent> <indent=5%>=> Cooldown: {CooldownPerLevel_DELTA}s</indent>

Upgrades

Max upgrades: 3

Stats per Level

_leapDistancePerLevel

Level Common Rare Epic Legendary Boss
0 6.5 6.5 6.5 6.5 0

_distanceToTravelToLandingPointPerSecondPerLevel

Level Common Rare Epic Legendary Boss
0 15 15 15 15 0

_physicalDamageMultiplier

Level Common Rare Epic Legendary Boss
0 1 1 1 1 1

_bounceWindow

Level Common Rare Epic Legendary Boss
0 1 1 1 1 0