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Evolutions:Constriction: Difference between revisions

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Attack which stuns any target hit and deals [PD]
Attack which stuns any target hit and deals [PD]
each second for <span style="color:#027148">5</span>s. Breaks on leaving the area or attacking the target
each second for <span style="color:#027148">5</span>s. Breaks on leaving the area or attacking the target
<indent=5%>=> Damage: <span style="color:#8B0000>{DotMultiplierPerLevel_DELTA}x</span> Physical</indent>
=> Damage: <span style="color:#8B0000>{DotMultiplierPerLevel_DELTA}x</span> Physical</indent>
<indent=5%>=> Cooldown: {CooldownPerLevel}s</indent>
=> Cooldown: {CooldownPerLevel}s</indent>


== Upgrades ==
== Upgrades ==
Line 17: Line 17:


== Stats per Level ==
== Stats per Level ==
=== Cooldown Between Commands After Missing Per Level ===
=== Cooldown when hit (seconds) ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 200.00% || 200.00% || 200.00% || 200.00% || 0.00%
| 0 || 2s || 2s || 2s || 2s || 0s
|}
|}
=== Stun Duration Per Level ===
=== Stun Duration Per Level ===
Line 29: Line 29:
| 0 || 500.00% || 500.00% || 500.00% || 500.00% || 0.00%
| 0 || 500.00% || 500.00% || 500.00% || 500.00% || 0.00%
|}
|}
=== Time Between Dot Applications ===
=== Time between progress increase (seconds) ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 100.00% || 100.00% || 100.00% || 100.00% || 0.00%
| 0 || 1s || 1s || 1s || 1s || 0s
|}
|}


[[Category:Evolutions]]
[[Category:Evolutions]]

Revision as of 13:25, 4 March 2026

Constriction

Constriction
Image
Rarity Rare

Description

Attack which stuns any target hit and deals [PD] each second for 5s. Breaks on leaving the area or attacking the target => Damage: {DotMultiplierPerLevel_DELTA}x Physical</indent> => Cooldown: {CooldownPerLevel}s</indent>

Upgrades

Max upgrades: 5

Stats per Level

Cooldown when hit (seconds)

Level Common Rare Epic Legendary Boss
0 2s 2s 2s 2s 0s

Stun Duration Per Level

Level Common Rare Epic Legendary Boss
0 500.00% 500.00% 500.00% 500.00% 0.00%

Time between progress increase (seconds)

Level Common Rare Epic Legendary Boss
0 1s 1s 1s 1s 0s