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Evolutions:Leap: Difference between revisions

From CrabCodex
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Jumps over enemies and obstacles, avoiding any direct impact in the process. Hold for a longer leap
Jumps over enemies and obstacles, avoiding any direct impact in the process. Hold for a longer leap
<indent=5%">=> Distance: {LeapDistancePerLevel} [Units]</indent>
<indent=5%">=> Distance: {LeapDistancePerLevel} [Units]</indent>
<indent=5%>=> Cooldown: {CooldownPerLevel_DELTA}s</indent>
=> Cooldown: {CooldownPerLevel_DELTA}s</indent>


== Upgrades ==
== Upgrades ==
Line 28: Line 28:
| 0 || 1500.00% || 1500.00% || 1500.00% || 1500.00% || 0.00%
| 0 || 1500.00% || 1500.00% || 1500.00% || 1500.00% || 0.00%
|}
|}
=== Physical Damage Multiplier ===
=== Affinity multiplier (progress gain) ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 100.00% || 100.00% || 100.00% || 100.00% || 100.00%
| 0 || 1x || 1x || 1x || 1x || 1x
|}
|}
=== Bounce Window ===
=== Bounce Window ===

Revision as of 13:25, 4 March 2026

Leap

Leap
Image
Rarity Rare

Description

Jumps over enemies and obstacles, avoiding any direct impact in the process. Hold for a longer leap <indent=5%">=> Distance: {LeapDistancePerLevel} [Units]</indent> => Cooldown: {CooldownPerLevel_DELTA}s</indent>

Upgrades

Max upgrades: 3

Stats per Level

Leap Distance Per Level

Level Common Rare Epic Legendary Boss
0 650.00% 650.00% 650.00% 650.00% 0.00%

Distance To Travel To Landing Point Per Second Per Level

Level Common Rare Epic Legendary Boss
0 1500.00% 1500.00% 1500.00% 1500.00% 0.00%

Affinity multiplier (progress gain)

Level Common Rare Epic Legendary Boss
0 1x 1x 1x 1x 1x

Bounce Window

Level Common Rare Epic Legendary Boss
0 100.00% 100.00% 100.00% 100.00% 0.00%