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Evolutions:Arms: Difference between revisions

From CrabCodex
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Tag: Manual revert
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Line 8: Line 8:


== Description ==
== Description ==
Unlocks key arm-based evolutions<line-height=125%>
Unlocks key arm-based evolutions<line-height=125%"> <br>[Feeding Distance] <span style="color:#027148>+{FeedingDistanceIncreasePerLevel_DELTA}</span><line-height=100%> <br>[Ability] <span style="color:#027148>+{BaseAbilityDamageIncreasePerLevel_DELTA}</span> <br>[Physical] <span style="color:#027148>+{BasePhysicalDamageIncreasePerLevel_DELTA}</span>
[Feeding Distance] <color=#027148>+{FeedingDistanceIncreasePerLevel_DELTA}</color><line-height=100%>
[Ability] <color=#027148>+{BaseAbilityDamageIncreasePerLevel_DELTA}</color>
[Physical] <color=#027148>+{BasePhysicalDamageIncreasePerLevel_DELTA}</color>


== Upgrades ==
== Upgrades ==
Line 17: Line 14:


== Stats per Level ==
== Stats per Level ==
=== _feedingDistanceIncreasePerLevel ===
=== Feeding Distance Increase Per Level ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 0.009999999776482582 || 0.009999999776482582 || 0.009999999776482582 || 2 || 2
| 0 || 1.00% || 1.00% || 1.00% || 200.00% || 200.00%
|-
|-
| 1 || 0.009999999776482582 || 0.009999999776482582 || 0.009999999776482582 || 4 || 4
| 1 || 1.00% || 1.00% || 1.00% || 400.00% || 400.00%
|-
|-
| 2 || 0.009999999776482582 || 0.009999999776482582 || 0.009999999776482582 || 6 || 6
| 2 || 1.00% || 1.00% || 1.00% || 600.00% || 600.00%
|}
|}
=== _baseAbilityDamageIncreasePerLevel ===
=== Base Ability Damage Increase Per Level ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 0 || 0 || 0 || 2 || 2
| 0 || 0.00% || 0.00% || 0.00% || 200.00% || 200.00%
|-
|-
| 1 || 0 || 0 || 0 || 4 || 4
| 1 || 0.00% || 0.00% || 0.00% || 400.00% || 400.00%
|-
|-
| 2 || 0 || 0 || 0 || 6 || 6
| 2 || 0.00% || 0.00% || 0.00% || 600.00% || 600.00%
|}
|}
=== _basePhysicalDamageIncreasePerLevel ===
=== Base Physical Damage Increase Per Level ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 0 || 0 || 0 || 0 || 2
| 0 || 0.00% || 0.00% || 0.00% || 0.00% || 200.00%
|-
|-
| 1 || 0 || 0 || 0 || 0 || 4
| 1 || 0.00% || 0.00% || 0.00% || 0.00% || 400.00%
|-
|-
| 2 || 0 || 0 || 0 || 0 || 6
| 2 || 0.00% || 0.00% || 0.00% || 0.00% || 600.00%
|}
|}


[[Category:Evolutions]]
[[Category:Evolutions]]

Revision as of 15:57, 4 March 2026

Arms

Arms
Image
Rarity Common

Description

Unlocks key arm-based evolutions<line-height=125%">
[Feeding Distance] +{FeedingDistanceIncreasePerLevel_DELTA}<line-height=100%>
[Ability] +{BaseAbilityDamageIncreasePerLevel_DELTA}
[Physical] +{BasePhysicalDamageIncreasePerLevel_DELTA}

Upgrades

Max upgrades: 3

Stats per Level

Feeding Distance Increase Per Level

Level Common Rare Epic Legendary Boss
0 1.00% 1.00% 1.00% 200.00% 200.00%
1 1.00% 1.00% 1.00% 400.00% 400.00%
2 1.00% 1.00% 1.00% 600.00% 600.00%

Base Ability Damage Increase Per Level

Level Common Rare Epic Legendary Boss
0 0.00% 0.00% 0.00% 200.00% 200.00%
1 0.00% 0.00% 0.00% 400.00% 400.00%
2 0.00% 0.00% 0.00% 600.00% 600.00%

Base Physical Damage Increase Per Level

Level Common Rare Epic Legendary Boss
0 0.00% 0.00% 0.00% 0.00% 200.00%
1 0.00% 0.00% 0.00% 0.00% 400.00%
2 0.00% 0.00% 0.00% 0.00% 600.00%