Evolutions:Diurnal: Difference between revisions
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{DISPLAYTITLE:Diurnal} | {{DISPLAYTITLE:Diurnal}} | ||
= Diurnal = | = Diurnal = | ||
{{Infobox Evolution | {{Infobox Evolution | ||
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== Description == | == Description == | ||
Increases all Damage during the Daytime, but decreases it during the Nighttime < | Increases all Damage during the Daytime, but decreases it during the Nighttime<br>⇒ Day: <span style=\"color:#027148\">+{DayDamageIncreasePerLevel_DELTA}</span><br>⇒ Night: <span style=\"color:#8B0000\">-{NightDamageDecreasePerLevel_DELTA}</span> | ||
== Upgrades == | == Upgrades == | ||
Revision as of 17:04, 4 March 2026
Diurnal
| Diurnal | |
|---|---|
| Image | |
| Rarity | Epic |
Description
Increases all Damage during the Daytime, but decreases it during the Nighttime
⇒ Day: +{DayDamageIncreasePerLevel_DELTA}
⇒ Night: -{NightDamageDecreasePerLevel_DELTA}
Upgrades
Max upgrades: 3
Bans
Stats per Level
Day Damage Increase Per Level
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 0.00% | 0.00% | 15.00% | 20.00% | 0.00% |
| 1 | 0.00% | 0.00% | 30.00% | 40.00% | 0.00% |
| 2 | 0.00% | 0.00% | 45.00% | 60.00% | 0.00% |
Night Damage Decrease Per Level
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 0.00% | 0.00% | 7.50% | 7.50% | 0.00% |
| 1 | 0.00% | 0.00% | 10.00% | 10.00% | 0.00% |
| 2 | 0.00% | 0.00% | 15.00% | 15.00% | 0.00% |