Evolutions:Tail Wag: Difference between revisions
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=== Time between progress increase (seconds) === | === Time between progress increase (seconds) === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level | ! Level !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 | | 0 || 5s || 5s || 5s || 0s | ||
|} | |} | ||
=== Charm Chance Increase Per Level === | === Charm Chance Increase Per Level === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level | ! Level !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 | | 0 || 60.00% || 75.00% || 90.00% || 0.00% | ||
|- | |- | ||
| 1 | | 1 || 70.00% || 85.00% || 110.00% || 0.00% | ||
|- | |- | ||
| 2 | | 2 || 80.00% || 100.00% || 125.00% || 0.00% | ||
|- | |- | ||
| 3 | | 3 || 90.00% || 110.00% || 140.00% || 0.00% | ||
|- | |- | ||
| 4 | | 4 || 100.00% || 120.00% || 160.00% || 0.00% | ||
|} | |} | ||
=== Effect Area Increase Per Level === | === Effect Area Increase Per Level === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level | ! Level !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 | | 0 || 0.00% || 0.00% || 0.00% || 0.00% | ||
|} | |} | ||
[[Category:Evolutions]] | [[Category:Evolutions]] | ||
Revision as of 17:14, 4 March 2026
Tail Wag
| Tail Wag | |
|---|---|
| Image | |
| Rarity | Rare |
Description
Attempts to make Nearby animals Charmed every {TimeBetweenTailWagsPerLevel} seconds
⇒ Charmed chance multiplier: {CharmChanceIncreasePerLevel_DELTA}x
Fun Fact
Tail wagging can signal a wide range of emotions (happiness, fear, anxiety) depending on factors such as the elevation and cadence
Upgrades
Max upgrades: 5
Stats per Level
Time between progress increase (seconds)
| Level | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|
| 0 | 5s | 5s | 5s | 0s |
Charm Chance Increase Per Level
| Level | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|
| 0 | 60.00% | 75.00% | 90.00% | 0.00% |
| 1 | 70.00% | 85.00% | 110.00% | 0.00% |
| 2 | 80.00% | 100.00% | 125.00% | 0.00% |
| 3 | 90.00% | 110.00% | 140.00% | 0.00% |
| 4 | 100.00% | 120.00% | 160.00% | 0.00% |
Effect Area Increase Per Level
| Level | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|
| 0 | 0.00% | 0.00% | 0.00% | 0.00% |