Evolutions:Leap: Difference between revisions
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{{DISPLAYTITLE:Leap}} | {{DISPLAYTITLE:Leap}} | ||
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<div class="cc-back-link">[[Evolutions|← Back to Evolutions]]</div> | |||
= Leap = | = Leap = | ||
{{Infobox Evolution | {{Infobox Evolution | ||
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== Description == | == Description == | ||
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== Stats per Level == | == Stats per Level == | ||
=== Leap Distance Per Level === | === Leap Distance Per Level === | ||
{| class="wikitable" | <div class="cc-table-wrap"> | ||
{| class="wikitable cc-table" | |||
! Level !! Rare !! Epic !! Legendary !! Boss | ! Level !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || 6.5 || 6.5 || 6.5 || 0 | | 0 || 6.5 || 6.5 || 6.5 || 0 | ||
|} | |} | ||
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=== Distance To Travel To Landing Point Per Second Per Level === | === Distance To Travel To Landing Point Per Second Per Level === | ||
{| class="wikitable" | <div class="cc-table-wrap"> | ||
{| class="wikitable cc-table" | |||
! Level !! Rare !! Epic !! Legendary !! Boss | ! Level !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || 15 || 15 || 15 || 0 | | 0 || 15 || 15 || 15 || 0 | ||
|} | |} | ||
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=== Affinity multiplier (progress gain) === | === Affinity multiplier (progress gain) === | ||
{| class="wikitable" | <div class="cc-table-wrap"> | ||
{| class="wikitable cc-table" | |||
! Level !! Rare !! Epic !! Legendary !! Boss | ! Level !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || 1x || 1x || 1x || 1x | | 0 || 1x || 1x || 1x || 1x | ||
|} | |} | ||
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=== Bounce Window === | === Bounce Window === | ||
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{| class="wikitable cc-table" | |||
! Level !! Rare !! Epic !! Legendary !! Boss | ! Level !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || 100.00% || 100.00% || 100.00% || 0.00% | | 0 || 100.00% || 100.00% || 100.00% || 0.00% | ||
|} | |} | ||
</div> | |||
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[[Category:Evolutions]] | [[Category:Evolutions]] | ||
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Revision as of 20:07, 5 March 2026
Leap
| Leap | |
|---|---|
| Image | |
| Rarity | Rare |
Description
Jumps over enemies and obstacles, avoiding any direct impact in the process.
Hold for a longer leap
⇒ Distance: 6.5 Units
⇒ Cooldown: {CooldownPerLevel_DELTA}s
Upgrades
Max upgrades: 3
Stats per Level
Leap Distance Per Level
| Level | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|
| 0 | 6.5 | 6.5 | 6.5 | 0 |
Distance To Travel To Landing Point Per Second Per Level
| Level | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|
| 0 | 15 | 15 | 15 | 0 |
Affinity multiplier (progress gain)
| Level | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|
| 0 | 1x | 1x | 1x | 1x |
Bounce Window
| Level | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|
| 0 | 100.00% | 100.00% | 100.00% | 0.00% |