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Evolutions:Constriction: Difference between revisions

From CrabCodex
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Tag: Manual revert
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Tag: Reverted
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== Description ==
== Description ==
Attack which stuns any target hit and deals [PD] each second for <color=#027148>5</color>s. Breaks on leaving the area or attacking the target
Attack which stuns any target hit and deals [PD] each second for <span style="color:#027148">5</span>s. Breaks on leaving the area or attacking the target
<indent=5%>=> Damage: <color=#8B0000>{DotMultiplierPerLevel_DELTA}x</color> Physical</indent>
<indent=5%>=> Damage: <span style="color:#8B0000>{DotMultiplierPerLevel_DELTA}x</span> Physical</indent>
<indent=5%>=> Cooldown: {CooldownPerLevel}s</indent>
<indent=5%>=> Cooldown: {CooldownPerLevel}s</indent>


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== Stats per Level ==
== Stats per Level ==
=== _cooldownBetweenCommandsAfterMissingPerLevel ===
=== Cooldownbetweencommandsaftermissingperlevel ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 2 || 2 || 2 || 2 || 0
| 0 || 200.00% || 200.00% || 200.00% || 200.00% || 0.00%
|}
|}
=== _stunDurationPerLevel ===
=== Stundurationperlevel ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 5 || 5 || 5 || 5 || 0
| 0 || 500.00% || 500.00% || 500.00% || 500.00% || 0.00%
|}
|}
=== _timeBetweenDotApplications ===
=== Timebetweendotapplications ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 1 || 1 || 1 || 1 || 0
| 0 || 100.00% || 100.00% || 100.00% || 100.00% || 0.00%
|}
|}


[[Category:Evolutions]]
[[Category:Evolutions]]

Revision as of 01:02, 4 March 2026

Constriction

Constriction
Image
Rarity Rare

Description

Attack which stuns any target hit and deals [PD] each second for 5s. Breaks on leaving the area or attacking the target <indent=5%>=> Damage: {DotMultiplierPerLevel_DELTA}x Physical</indent> <indent=5%>=> Cooldown: {CooldownPerLevel}s</indent>

Upgrades

Max upgrades: 5

Stats per Level

Cooldownbetweencommandsaftermissingperlevel

Level Common Rare Epic Legendary Boss
0 200.00% 200.00% 200.00% 200.00% 0.00%

Stundurationperlevel

Level Common Rare Epic Legendary Boss
0 500.00% 500.00% 500.00% 500.00% 0.00%

Timebetweendotapplications

Level Common Rare Epic Legendary Boss
0 100.00% 100.00% 100.00% 100.00% 0.00%