Evolutions:Prehensile Tail: Difference between revisions
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| Line 25: | Line 25: | ||
| 2 || 1.00% || 600.00% || 750.00% || 900.00% || 0.00% | | 2 || 1.00% || 600.00% || 750.00% || 900.00% || 0.00% | ||
|} | |} | ||
=== | === Affinity multiplier (progress gain) === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || | | 0 || 0.3x || 0.3x || 0.3x || 0.3x || 0x | ||
|} | |} | ||
=== Increase To Target Speed Per Second Per Level === | === Increase To Target Speed Per Second Per Level === | ||
| Line 43: | Line 43: | ||
| 0 || 20.00% || 20.00% || 20.00% || 20.00% || 0.00% | | 0 || 20.00% || 20.00% || 20.00% || 20.00% || 0.00% | ||
|} | |} | ||
=== | === Affinity multiplier (progress gain) === | ||
{| class="wikitable" | {| class="wikitable" | ||
! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ! Level !! Common !! Rare !! Epic !! Legendary !! Boss | ||
|- | |- | ||
| 0 || | | 0 || 1.5x || 1.5x || 1.5x || 1.5x || 0x | ||
|} | |} | ||
[[Category:Evolutions]] | [[Category:Evolutions]] | ||
Revision as of 13:25, 4 March 2026
Prehensile Tail
| Prehensile Tail | |
|---|---|
| Image | [[File:|120px]] |
| Rarity | Rare |
Description
[Feeding Distance] +{FeedingDistanceIncreasePerLevel_DELTA}
Upgrades
Max upgrades: 3
Stats per Level
Feeding Distance Increase Per Level
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 1.00% | 200.00% | 250.00% | 300.00% | 0.00% |
| 1 | 1.00% | 400.00% | 500.00% | 600.00% | 0.00% |
| 2 | 1.00% | 600.00% | 750.00% | 900.00% | 0.00% |
Affinity multiplier (progress gain)
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 0.3x | 0.3x | 0.3x | 0.3x | 0x |
Increase To Target Speed Per Second Per Level
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 200.00% | 200.00% | 200.00% | 200.00% | 0.00% |
Decrease To Target Speed Per Second Per Level
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 20.00% | 20.00% | 20.00% | 20.00% | 0.00% |
Affinity multiplier (progress gain)
| Level | Common | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|---|
| 0 | 1.5x | 1.5x | 1.5x | 1.5x | 0x |