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Evolutions:Detachable Tail: Difference between revisions

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Line 20: Line 20:
=== Aggro Duration Per Level ===
=== Aggro Duration Per Level ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 200.00% || 200.00% || 250.00% || 300.00% || 0.00%
| 0 || 200.00% || 250.00% || 300.00% || 0.00%
|-
|-
| 1 || 200.00% || 250.00% || 300.00% || 350.00% || 0.00%
| 1 || 250.00% || 300.00% || 350.00% || 0.00%
|-
|-
| 2 || 250.00% || 300.00% || 350.00% || 400.00% || 0.00%
| 2 || 300.00% || 350.00% || 400.00% || 0.00%
|}
|}
=== Cooldown when hit (seconds) ===
=== Cooldown when hit (seconds) ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 16s || 15s || 14s || 13s || 0s
| 0 || 15s || 14s || 13s || 0s
|-
|-
| 1 || 14s || 13s || 12s || 11s || 0s
| 1 || 13s || 12s || 11s || 0s
|-
|-
| 2 || 12s || 11s || 10s || 9s || 0s
| 2 || 11s || 10s || 9s || 0s
|}
|}
=== Aggro Radius Per Level ===
=== Aggro Radius Per Level ===
{| class="wikitable"
{| class="wikitable"
! Level !! Common !! Rare !! Epic !! Legendary !! Boss
! Level !! Rare !! Epic !! Legendary !! Boss
|-
|-
| 0 || 1000.00% || 1000.00% || 1000.00% || 1000.00% || 0.00%
| 0 || 1000.00% || 1000.00% || 1000.00% || 0.00%
|-
|-
| 1 || 1000.00% || 1000.00% || 1000.00% || 1000.00% || 0.00%
| 1 || 1000.00% || 1000.00% || 1000.00% || 0.00%
|-
|-
| 2 || 1000.00% || 1000.00% || 1000.00% || 1000.00% || 0.00%
| 2 || 1000.00% || 1000.00% || 1000.00% || 0.00%
|}
|}


[[Category:Evolutions]]
[[Category:Evolutions]]

Revision as of 17:13, 4 March 2026

Detachable Tail

Detachable Tail
Image
Rarity Rare

Description

When damaged by an enemy or On Dodge, leave a fake tail behind that will take nearby enemies aggro for {AggroDurationPerLevel_DELTA} seconds
⇒ Cooldown: {CooldownPerLevel_DELTA}s

Fun Fact

Some lizards, such as the Garden Lizard, often go back and eat their own detached tails in order to regain some energy

Upgrades

Max upgrades: 3

Stats per Level

Aggro Duration Per Level

Level Rare Epic Legendary Boss
0 200.00% 250.00% 300.00% 0.00%
1 250.00% 300.00% 350.00% 0.00%
2 300.00% 350.00% 400.00% 0.00%

Cooldown when hit (seconds)

Level Rare Epic Legendary Boss
0 15s 14s 13s 0s
1 13s 12s 11s 0s
2 11s 10s 9s 0s

Aggro Radius Per Level

Level Rare Epic Legendary Boss
0 1000.00% 1000.00% 1000.00% 0.00%
1 1000.00% 1000.00% 1000.00% 0.00%
2 1000.00% 1000.00% 1000.00% 0.00%