Evolutions:Leech: Difference between revisions
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== Description == | == Description == | ||
Short range attack that deals AD and drains <span style=\"color:#027148\">10.00%</span> of it as HP<br>⇒ Damage: <span style=\"color:#8B008B\"> | Short range attack that deals AD and drains <span style=\"color:#027148\">10.00%</span> of it as HP<br>⇒ Damage: <span style=\"color:#8B008B\">0.9–1.2x</span> Ability<br>⇒ Cooldown: 1.5ss | ||
== Fun Fact == | == Fun Fact == | ||
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|- | |- | ||
| 0 || 10.00% || 11.00% || 12.00% || 0.00% | | 0 || 10.00% || 11.00% || 12.00% || 0.00% | ||
|} | |||
</div> | |||
=== Affinity multiplier (progress gain) === | |||
<div class="cc-table-wrap"> | |||
{| class="wikitable cc-table" | |||
! Level !! Rare !! Epic !! Legendary !! Boss | |||
|- | |||
| 0 || 0.9–1.2 || 1–1.3 || 1.2–1.5 || 0–0 | |||
|- | |||
| 1 || 1.1–1.4 || 1.2–1.5 || 1.4–1.7 || 0–0 | |||
|- | |||
| 2 || 1.3–1.6 || 1.4–1.8 || 1.6–2 || 0–0 | |||
|- | |||
| 3 || 1.5–1.8 || 1.6–2 || 1.8–2.2 || 0–0 | |||
|- | |||
| 4 || 1.7–2 || 1.8–2.3 || 2–2.5 || 0–0 | |||
|} | |||
</div> | |||
=== Cooldown when hit (seconds) === | |||
<div class="cc-table-wrap"> | |||
{| class="wikitable cc-table" | |||
! Level !! Rare !! Epic !! Legendary !! Boss | |||
|- | |||
| 0 || 1.5s || 1.5s || 1.5s || 0s | |||
|} | |} | ||
</div> | </div> | ||
Revision as of 20:52, 5 March 2026
Leech
| Leech | |
|---|---|
| Image | |
| Rarity | Rare |
Description
Short range attack that deals AD and drains 10.00% of it as HP
⇒ Damage: 0.9–1.2x Ability
⇒ Cooldown: 1.5ss
Fun Fact
Leeches were used for centuries by doctors to control diseases that were believed to be caused by an excess of blood
Upgrades
Max upgrades: 5
Bans
Stats per Level
Damage Leech Percentage Per Level
| Level | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|
| 0 | 10.00% | 11.00% | 12.00% | 0.00% |
Affinity multiplier (progress gain)
| Level | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|
| 0 | 0.9–1.2 | 1–1.3 | 1.2–1.5 | 0–0 |
| 1 | 1.1–1.4 | 1.2–1.5 | 1.4–1.7 | 0–0 |
| 2 | 1.3–1.6 | 1.4–1.8 | 1.6–2 | 0–0 |
| 3 | 1.5–1.8 | 1.6–2 | 1.8–2.2 | 0–0 |
| 4 | 1.7–2 | 1.8–2.3 | 2–2.5 | 0–0 |
Cooldown when hit (seconds)
| Level | Rare | Epic | Legendary | Boss |
|---|---|---|---|---|
| 0 | 1.5s | 1.5s | 1.5s | 0s |