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Evolutions:Spur: Difference between revisions

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== Description ==
== Description ==
Very low PD attack.<br>Used automatically (even while on cooldown) when the other equipped Basic Attack is used<br>⇒ Damage: <span style=\"color:#8B0000\">{DamageMultiplierPerLevel_DELTA}x</span> Physical
Very low PD attack.<br>Used automatically (even while on cooldown) when the other equipped Basic Attack is used<br>⇒ Damage: <span style=\"color:#8B0000\">0.4–0.5x</span> Physical


== Upgrades ==
== Upgrades ==
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== Stats per Level ==
== Stats per Level ==
No per-level stats captured.
=== Affinity multiplier (progress gain) ===
<div class="cc-table-wrap">
{| class="wikitable cc-table"
! Level !! Rare !! Epic !! Legendary !! Boss
|-
| 0 || 0.4–0.5 || 0.5–0.6 || 0.6–0.7 || 0–0
|-
| 1 || 0.5–0.6 || 0.6–0.7 || 0.7–0.8 || 0–0
|-
| 2 || 0.6–0.7 || 0.7–0.8 || 0.8–0.9 || 0–0
|-
| 3 || 0.7–0.8 || 0.8–0.9 || 0.9–1 || 0–0
|-
| 4 || 0.8–0.9 || 0.9–1 || 1–1.1 || 0–0
|}
</div>
=== Cooldown when hit (seconds) ===
<div class="cc-table-wrap">
{| class="wikitable cc-table"
! Level !! Rare !! Epic !! Legendary !! Boss
|-
| 0 || 2s || 2s || 2s || 0s
|}
</div>


<div class="cc-ad-slot cc-ad-slot--footer"><span class="cc-ad-slot__placeholder">Ad</span></div>
<div class="cc-ad-slot cc-ad-slot--footer"><span class="cc-ad-slot__placeholder">Ad</span></div>
[[Category:Evolutions]]
[[Category:Evolutions]]
</div>
</div>

Revision as of 20:52, 5 March 2026

Spur

Spur
Image
Rarity Rare
Ad

Description

Very low PD attack.
Used automatically (even while on cooldown) when the other equipped Basic Attack is used
⇒ Damage: 0.4–0.5x Physical

Upgrades

Max upgrades: 5

Stats per Level

Affinity multiplier (progress gain)

Level Rare Epic Legendary Boss
0 0.4–0.5 0.5–0.6 0.6–0.7 0–0
1 0.5–0.6 0.6–0.7 0.7–0.8 0–0
2 0.6–0.7 0.7–0.8 0.8–0.9 0–0
3 0.7–0.8 0.8–0.9 0.9–1 0–0
4 0.8–0.9 0.9–1 1–1.1 0–0

Cooldown when hit (seconds)

Level Rare Epic Legendary Boss
0 2s 2s 2s 0s