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Evolutions:Stoner: Difference between revisions

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== Description ==
== Description ==
High damage ranged attack which requires Stones Ammo to be used.<br>Hold to increase distance and damage<br>⇒ Damage: <span style=\"color:#8B0000\">{DamageMultiplierPerLevel_DELTA}</span><span style=\"color:#8B008B\">x</span> Physical or Ability (Lowest of)<br>⇒ Max Ammo: {MaxAmmoPerLevel_DELTA}
High damage ranged attack which requires Stones Ammo to be used.<br>Hold to increase distance and damage<br>⇒ Damage: <span style=\"color:#8B0000\">1.2–2.4</span><span style=\"color:#8B008B\">x</span> Physical or Ability (Lowest of)<br>⇒ Max Ammo: {MaxAmmoPerLevel_DELTA}


== Fun Fact ==
== Fun Fact ==
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|-
|-
| 0 || 150.00% || 150.00% || 150.00% || 0.00%
| 0 || 150.00% || 150.00% || 150.00% || 0.00%
|}
</div>
=== Affinity multiplier (progress gain) ===
<div class="cc-table-wrap">
{| class="wikitable cc-table"
! Level !! Rare !! Epic !! Legendary !! Boss
|-
| 0 || 1.2–2.4 || 1.3–2.6 || 1.4–2.8 || 0–0
|-
| 1 || 1.4–2.6 || 1.5–2.8 || 1.6–3 || 0–0
|-
| 2 || 1.6–2.8 || 1.7–3 || 1.8–3.2 || 0–0
|-
| 3 || 1.8–3 || 1.9–3.2 || 2–3.4 || 0–0
|-
| 4 || 2–3.2 || 2.1–3.4 || 2.2–3.6 || 0–0
|}
</div>
=== Cooldown when hit (seconds) ===
<div class="cc-table-wrap">
{| class="wikitable cc-table"
! Level !! Rare !! Epic !! Legendary !! Boss
|-
| 0 || 0.3s || 0.3s || 0.3s || 0s
|}
|}
</div>
</div>

Revision as of 20:52, 5 March 2026

Stoner

Stoner
Image
Rarity Rare
Ad

Description

High damage ranged attack which requires Stones Ammo to be used.
Hold to increase distance and damage
⇒ Damage: 1.2–2.4x Physical or Ability (Lowest of)
⇒ Max Ammo: {MaxAmmoPerLevel_DELTA}

Fun Fact

Chimpanzees throw stones at trees for communication purposes

Upgrades

Max upgrades: 5

Stats per Level

Charge Time To Max Per Level

Level Rare Epic Legendary Boss
0 150.00% 150.00% 150.00% 0.00%

Affinity multiplier (progress gain)

Level Rare Epic Legendary Boss
0 1.2–2.4 1.3–2.6 1.4–2.8 0–0
1 1.4–2.6 1.5–2.8 1.6–3 0–0
2 1.6–2.8 1.7–3 1.8–3.2 0–0
3 1.8–3 1.9–3.2 2–3.4 0–0
4 2–3.2 2.1–3.4 2.2–3.6 0–0

Cooldown when hit (seconds)

Level Rare Epic Legendary Boss
0 0.3s 0.3s 0.3s 0s