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Community:Challenges and Stats: Difference between revisions

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Created page with "<div class="cc-container"> = Everything is Crab — Challenges and community statistics = Information on '''Challenges''' (special modes) and '''statistics''' mentioned in Discord announcements (PP2 and others). --- == Challenges (game modes) == Challenges are rule variations you unlock and can play with each '''Genetic'''. Completing a challenge with '''all''' possible genetics shows a '''Golden Tick''' in the UI (patch 0.9.2). {| class="wikitable" ! Name !! Notes..."
 
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= Everything is Crab — Challenges and community statistics =
= Everything is Crab — Challenges and community statistics =


Information on '''Challenges''' (special modes) and '''statistics''' mentioned in Discord announcements (PP2 and others).
Information on Challenges (special modes) and statistics mentioned in Discord announcements (PP2 and others).


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== Challenges (game modes) ==
== Challenges (game modes) ==


Challenges are rule variations you unlock and can play with each '''Genetic'''. Completing a challenge with '''all''' possible genetics shows a '''Golden Tick''' in the UI (patch 0.9.2).
Challenges are rule variations you unlock and can play with each Genetic. Completing a challenge with all possible genetics shows a Golden Tick in the UI (patch 0.9.2).


{| class="wikitable"
{| class="wikitable"
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Data shared by the team on Discord (after PP2 ended):
Data shared by the team on Discord (after PP2 ended):


- '''170,000+''' players.   
- 170,000+ players.   
- '''3,680,906''' runs completed (under 3% "beat the island" in the lore sense).   
- 3,680,906 runs completed (under 3% "beat the island" in the lore sense).   
- '''2,607,792''' deaths.   
- 2,607,792 deaths.   
- '''Average playtime:''' 4h 11min.   
- Average playtime: 4h 11min.   
- '''Most picked evolutions:''' Saliva, More Mass, Stomach, Regenerative Tissue, Muscular Tissue.   
- Most picked evolutions: Saliva, More Mass, Stomach, Regenerative Tissue, Muscular Tissue.   
- '''Least picked evolutions:''' Omnivore, More Legs, Pistol Pincer, Stoner, Detachable Tail.   
- Least picked evolutions: Omnivore, More Legs, Pistol Pincer, Stoner, Detachable Tail.   
   - Omnivore still had ~79% pick rate when '''offered'''.   
   - Omnivore still had ~79% pick rate when offered.   
- '''450''' players earned the '''Challenger Crab''' role (victory at max difficulty at that time).   
- 450 players earned the Challenger Crab role (victory at max difficulty at that time).   
- '''100% PP2:''' first player to complete max difficulty with each genetic '''and''' all challenges with each genetic (including Ice Age and WWW with all) was recognised with a special role; the evolution/specialisation spreadsheet (Tin) was cited as a resource used by the community.
- 100% PP2: first player to complete max difficulty with each genetic and all challenges with each genetic (including Ice Age and WWW with all) was recognised with a special role; the evolution/specialisation spreadsheet (Tin) was cited as a resource used by the community.


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== Community milestones (announcements) ==
== Community milestones (announcements) ==


- '''Alpha:''' 409 runs, 33 wins, 27 feedback submissions, 16 Alpha Wolves.   
- Alpha: 409 runs, 33 wins, 27 feedback submissions, 16 Alpha Wolves.   
- '''PP1:''' Public playtest; partnership with '''Secret Mode'''; new trailer and feedback/bug channels.   
- PP1: Public playtest; partnership with Secret Mode; new trailer and feedback/bug channels.   
- '''PP2:''' 100,000+ wishlists before the playtest ended; 8,000+ Discord members; 125k+ wishlists at closure; 200k+ wishlists later; 500+ Demo reviews (Overwhelmingly Positive).   
- PP2: 100,000+ wishlists before the playtest ended; 8,000+ Discord members; 125k+ wishlists at closure; 200k+ wishlists later; 500+ Demo reviews (Overwhelmingly Positive).   
- '''Steam Next Fest:''' game in '''Top 10 most played demos'''; team asked for positive reviews on the Demo page for visibility.   
- Steam Next Fest: game in Top 10 most played demos; team asked for positive reviews on the Demo page for visibility.   
- '''Character:''' name '''Darwin''' chosen from 200+ suggestions.   
- Character: name Darwin chosen from 200+ suggestions.   
- '''Adoption:''' team "adopted" a dolphin named '''Charlie''' (WDC – Whale and Dolphin Conservation), mentioned as part of the game family.
- Adoption: team "adopted" a dolphin named Charlie (WDC – Whale and Dolphin Conservation), mentioned as part of the game family.


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''Source: messages from #announcements and #general on the Everything is Crab Discord.''
Source: messages from #announcements and #general on the Everything is Crab Discord.


[[Category:Community]]
[[Category:Community]]
</div>
</div>

Revision as of 16:07, 6 March 2026

Everything is Crab — Challenges and community statistics

Information on Challenges (special modes) and statistics mentioned in Discord announcements (PP2 and others).

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Challenges (game modes)

Challenges are rule variations you unlock and can play with each Genetic. Completing a challenge with all possible genetics shows a Golden Tick in the UI (patch 0.9.2).

Name Notes (community / announcements)
**Ice Age** Mentioned as the challenge with the **most runs** in PP2 (334,301). Considered hard; needs a good start and evolution RNG.
**Wild Wild World (WWW)** Highest number of **restarts** in PP2 (58,750). Performance improved in patches (0.9.2, 0.10.1).
**Dry Age** Highest **win rate** among challenges in PP2 (16.6%).
**Odd Mutations** No standout stat in the summaries.
**Amnesia** Lowest **deaths** in PP2 (47,136).
**Wounded** New challenge in patch 0.10.1.

Other challenges mentioned by the community (not necessarily official names): "no damage run", "Pacifist run", "win without levelling", "Ghost run" (D8 without levelling up).

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Public Playtest 2 (PP2) statistics

Data shared by the team on Discord (after PP2 ended):

- 170,000+ players. - 3,680,906 runs completed (under 3% "beat the island" in the lore sense). - 2,607,792 deaths. - Average playtime: 4h 11min. - Most picked evolutions: Saliva, More Mass, Stomach, Regenerative Tissue, Muscular Tissue. - Least picked evolutions: Omnivore, More Legs, Pistol Pincer, Stoner, Detachable Tail.

 - Omnivore still had ~79% pick rate when offered.  

- 450 players earned the Challenger Crab role (victory at max difficulty at that time). - 100% PP2: first player to complete max difficulty with each genetic and all challenges with each genetic (including Ice Age and WWW with all) was recognised with a special role; the evolution/specialisation spreadsheet (Tin) was cited as a resource used by the community.

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Community milestones (announcements)

- Alpha: 409 runs, 33 wins, 27 feedback submissions, 16 Alpha Wolves. - PP1: Public playtest; partnership with Secret Mode; new trailer and feedback/bug channels. - PP2: 100,000+ wishlists before the playtest ended; 8,000+ Discord members; 125k+ wishlists at closure; 200k+ wishlists later; 500+ Demo reviews (Overwhelmingly Positive). - Steam Next Fest: game in Top 10 most played demos; team asked for positive reviews on the Demo page for visibility. - Character: name Darwin chosen from 200+ suggestions. - Adoption: team "adopted" a dolphin named Charlie (WDC – Whale and Dolphin Conservation), mentioned as part of the game family.

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Using this in the Wiki

- Use this document for pages like "Challenges", "Statistics" or "Community". - The numbers refer to specific periods (e.g. PP2); for current data, check official announcements on Discord or Steam.

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Source: messages from #announcements and #general on the Everything is Crab Discord.