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Created page with "<div class="cc-container"> = Everything is Crab — Genetics = Genetics are "starting characters" that change your stats and rules at the start of each run. You choose '''1''' genetic (or '''2''' when the '''splice''' option is available). --- == Genetics list (from patch notes and community) == {| class="wikitable" ! Genetic !! Brief description |- | **Standard** || Base, no special modifiers. |- | **Simple** || Restricts options in some situations (e.g. fewer choic..." |
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= Everything is Crab — Genetics = | = Everything is Crab — Genetics = | ||
Genetics are "starting characters" that change your stats and rules at the start of each run. You choose | Genetics are "starting characters" that change your stats and rules at the start of each run. You choose 1 genetic (or 2 when the splice option is available). | ||
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== Splice (combining genetics) == | == Splice (combining genetics) == | ||
Under certain conditions (e.g. after defeating a boss) you may see the | Under certain conditions (e.g. after defeating a boss) you may see the splice screen and choose 2 genetics to combine in the same run. | ||
- If you | - If you skip the combination, that "chance" is saved for a future run; you don't need to defeat the boss again just to have the option again. | ||
- The 1 vs 2 bonuses screen at the start varies with progress and unlocks. | - The 1 vs 2 bonuses screen at the start varies with progress and unlocks. | ||
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== Unlocking == | == Unlocking == | ||
Genetics are unlocked by meeting conditions (e.g. win at a certain difficulty, defeat certain enemies X times). The game shows the | Genetics are unlocked by meeting conditions (e.g. win at a certain difficulty, defeat certain enemies X times). The game shows the highest difficulty beaten with each genetic on the selection screen. | ||
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== Community tips == | == Community tips == | ||
- | - Spawn of Chaos + Patient can be risky: fewer options + random stats. | ||
- | - Pacifist + Challenger is cited for "scavenger" runs: more meat on the map without having to kill. | ||
- | - Bullseye lets you scale Bite (and other attacks) with AD or PD, whichever is higher. | ||
- | - Simple in older versions limited Boss Evo options; that was changed in patches. | ||
--- | --- | ||
Details may vary by version; check the tooltips on the genetics selection screen and the community spreadsheet (see Community-Resources.md (Community-Resources.md)). | |||
[[Category:Community]] | [[Category:Community]] | ||
</div> | </div> | ||
Revision as of 16:07, 6 March 2026
Everything is Crab — Genetics
Genetics are "starting characters" that change your stats and rules at the start of each run. You choose 1 genetic (or 2 when the splice option is available).
---
Genetics list (from patch notes and community)
| Genetic | Brief description |
|---|---|
| **Standard** | Base, no special modifiers. |
| **Simple** | Restricts options in some situations (e.g. fewer choices in evo picker). Unlock requirements changed in patches; in recent versions no longer restricts number of Boss Evo options. |
| **Pioneer** | Focused on movement/exploration; pairs well with Nomadic and POIs. |
| **Pacifist** | Reduced damage; gives EXP/progress bonus (e.g. 33% less progress needed to level up). **Unlock:** open the game's page on Steam and/or Discord. |
| **Bullseye** | All attacks use the **higher** of Physical Damage and Ability Damage. Good with Spawn of Chaos or poison build. |
| **Challenger** | More Alphas on the map; more damage vs Alphas. Good for high total damage runs. |
| **Lycanthrope** | Team favourite; **removed** from the list in newer versions — "something special" planned for the future. |
| **Patient** | Can show only **2 options** instead of 3 for evolutions. When skipping boss evolution choice, does **not** reset the "minimum rarity" you've built up. |
| **Spawn of Chaos** | **Random** starting stats (better and worse). In recent patches no longer affects feeding speed/distance. |
| **Independent** | Added in patch 0.10.1 (Steam NextFest). |
---
Splice (combining genetics)
Under certain conditions (e.g. after defeating a boss) you may see the splice screen and choose 2 genetics to combine in the same run.
- If you skip the combination, that "chance" is saved for a future run; you don't need to defeat the boss again just to have the option again. - The 1 vs 2 bonuses screen at the start varies with progress and unlocks.
---
Unlocking
Genetics are unlocked by meeting conditions (e.g. win at a certain difficulty, defeat certain enemies X times). The game shows the highest difficulty beaten with each genetic on the selection screen.
---
Community tips
- Spawn of Chaos + Patient can be risky: fewer options + random stats. - Pacifist + Challenger is cited for "scavenger" runs: more meat on the map without having to kill. - Bullseye lets you scale Bite (and other attacks) with AD or PD, whichever is higher. - Simple in older versions limited Boss Evo options; that was changed in patches.
---
Details may vary by version; check the tooltips on the genetics selection screen and the community spreadsheet (see Community-Resources.md (Community-Resources.md)).