POIs:Growing Tree: Difference between revisions
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<div class="cc-back-link">[[POIs|← Back to POIs]]</div> | <div class="cc-back-link">[[POIs|← Back to POIs]]</div> | ||
= Growing Tree = | = Growing Tree = | ||
[[File: | [[File:Growing Tree.png|240px]] | ||
<div class="cc-ad-slot cc-ad-slot--mid"><span class="cc-ad-slot__placeholder">Ad</span></div> | <div class="cc-ad-slot cc-ad-slot--mid"><span class="cc-ad-slot__placeholder">Ad</span></div> | ||
| Line 16: | Line 16: | ||
* Mutagen cost: 0 | * Mutagen cost: 0 | ||
* Effects: | * Effects: | ||
** | ** Base Physical Damage +5% | ||
=== BADIncrease === | === BADIncrease === | ||
[[File:POI icon growingtree grab leaf.png|80px]] | [[File:POI icon growingtree grab leaf.png|80px]] | ||
| Line 24: | Line 24: | ||
* Mutagen cost: 0 | * Mutagen cost: 0 | ||
* Effects: | * Effects: | ||
** | ** Base Ability Damage +5% | ||
=== RandomStatIncrease === | === RandomStatIncrease === | ||
'''Increase stat''' | '''Increase stat''' | ||
| Line 31: | Line 31: | ||
* Mutagen cost: 0 | * Mutagen cost: 0 | ||
* Effects: | * Effects: | ||
** | ** Speed +10% | ||
** | ** Terrain Adaptation +10% | ||
** | ** Social +10% | ||
** | ** Base Ability Damage +10% | ||
** | ** Base Physical Damage +10% | ||
** | ** Movement Attack Penalty Reduction +10% | ||
** | ** Feeding Speed +10% | ||
<div class="cc-ad-slot cc-ad-slot--footer"><span class="cc-ad-slot__placeholder">Ad</span></div> | <div class="cc-ad-slot cc-ad-slot--footer"><span class="cc-ad-slot__placeholder">Ad</span></div> | ||
[[Category:POIs]] | [[Category:POIs]] | ||
</div> | </div> | ||
Latest revision as of 16:08, 6 March 2026
Growing Tree
Biomes
Grass, Snow
Choices
BPDIncrease
- Name: Attack the leaf
- Description: 5% [PD] increase
- Mutagen cost: 0
- Effects:
- Base Physical Damage +5%
BADIncrease
- Name: Grab the leaf
- Description: 5% [AD] increase
- Mutagen cost: 0
- Effects:
- Base Ability Damage +5%
RandomStatIncrease
Increase stat
- Name: Eat the leaf
- Description: 10% increase on a random stat
- Mutagen cost: 0
- Effects:
- Speed +10%
- Terrain Adaptation +10%
- Social +10%
- Base Ability Damage +10%
- Base Physical Damage +10%
- Movement Attack Penalty Reduction +10%
- Feeding Speed +10%
