Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Affinities: Difference between revisions

From CrabCodex
Created page with "= Affinities = Affinity groups and related evolutions. == Gregarious == Evolutions that prioritize the Social aspect and perception, as well as special effects '''Related Evolutions''' * Alpha * Antennae * Cheek Pouch * Courting * Exoskeleton * More Eyes! * Pack * Pollinator *..."
 
No edit summary
 
Line 3: Line 3:


== Gregarious ==
== Gregarious ==
[[File:Gregarious.png|120px]]
Evolutions that prioritize the Social aspect and perception, as well as special effects
Evolutions that prioritize the Social aspect and perception, as well as special effects


Line 22: Line 23:


== Imposing ==
== Imposing ==
[[File:Imposing.png|120px]]
Evolutions that prioritize size and survivability in the form of damage mitigation, as well as intimidation and on-damaged reactions
Evolutions that prioritize size and survivability in the form of damage mitigation, as well as intimidation and on-damaged reactions


Line 47: Line 49:


== Predator ==
== Predator ==
[[File:Predator.png|120px]]
Evolutions that prioritize Physical Damage and aggression
Evolutions that prioritize Physical Damage and aggression


Line 66: Line 69:


== Prey ==
== Prey ==
[[File:Prey.png|120px]]
Evolutions that prioritize survivability in the form of avoidance and perception, as well as an increased feeding efficiency
Evolutions that prioritize survivability in the form of avoidance and perception, as well as an increased feeding efficiency


Line 95: Line 99:


== Trickster ==
== Trickster ==
[[File:Trickster.png|120px]]
Evolutions that prioritize Ability Damage and special effects, as well as some avoidance
Evolutions that prioritize Ability Damage and special effects, as well as some avoidance



Latest revision as of 16:13, 6 March 2026

Affinities

Affinity groups and related evolutions.

Gregarious

Evolutions that prioritize the Social aspect and perception, as well as special effects

Related Evolutions

Imposing

Evolutions that prioritize size and survivability in the form of damage mitigation, as well as intimidation and on-damaged reactions

Related Evolutions

Predator

Evolutions that prioritize Physical Damage and aggression

Related Evolutions

Prey

Evolutions that prioritize survivability in the form of avoidance and perception, as well as an increased feeding efficiency

Related Evolutions

Trickster

Evolutions that prioritize Ability Damage and special effects, as well as some avoidance

Related Evolutions