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! Evolução !! O que a galera fala | ! Evolução !! O que a galera fala | ||
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| | | Subcutaneous Fat (SubQ) || Várias pessoas: “SubQ is SO GOOD”, “the Subcutaneous Fat choice early was for sure the right one”, “obv great” em Ice Age. | ||
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| | | Cheek Pouch || “Cheek pouch is SO GOOD”, “basically a must-take at any rarity”, essencial em runs de fuga/Pacifist e para comer correndo. | ||
|- | |- | ||
| | | Sprint || “Speed is always god-tier”, “spending mutagens to guarantee legendary sprint has become my go to strategy”; versátil para kiting e ritmo. | ||
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| | | Beak || “Beak is so good, easily my favorite of the mouth options”; “beak + pincer is really good”; Long Beak para comer de buracos vazios + food farming. | ||
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| | | Pincers || Muito forte com build Smol (double hit garantido); “pincers work GREAT with a small build”. | ||
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| | | Plating + Overwhelm || “Works really well with the Overwhelm evolution”; build de tanque que escala dano com armadura. | ||
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| | | Dodge || “Dodge is really good d8”, “dodge plus some regen can keep you alive”; “62% dodge n 55% dmg resi”; “stacking dodge” citado como estratégia de vitória. | ||
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| | | Slide || “Slide is AMAZING”, “Slide + Antlers is glorious”; “Slithery just has bad marketing. it really is much better than it sounds”; forte em Ice Age (Antlers + Slide). | ||
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| | | Legs (1ª branch) || “For first branch, legs would be S tier”; “for a first completion you definitely wanna go legs or slither”. | ||
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| | | Vegan / Prey || “Vegan is busted”, “pacifist/vegan/prey builds are very very good at reaching high levels”, “prey builds are amazing for levels”. | ||
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| | | Pacifist (genetic) || “Pacifist took a few runs to pop off but it is goateed”, “pacifist might be a cut above the rest”. | ||
|- | |- | ||
| | | Whining || “The whimper evolution is so good” (clip da comunidade). | ||
|} | |} | ||
Revision as of 16:56, 6 March 2026
Everything is Crab — Melhores builds e tier list (opinião da comunidade)
Resumo do que a comunidade no Discord considera top tier, melhores builds e combos mais/menos escolhidos, com base em discussões no #builds-discussion, #general e anúncios oficiais.
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Estatísticas oficiais (Playtest 2)
Dados divulgados pela equipe após o PP2 (milhares de runs):
Evoluções mais escolhidas (Most Common)
- Saliva
- More Mass
- Stomach
- Regenerative Tissue
- Muscular Tissue
Evoluções menos escolhidas (Least Common)
- Omnivore — quando oferecida, foi escolhida ~79% das vezes; aparece pouco porque depende de ter Carnivore, Herbivore e Piscivore.
- More Legs
- Pistol Pincer
- Stoner
- Detachable Tail
Challenges (PP2)
- Ice Age — mais runs (334.301). - Wild Wild World — mais restarts (58.750). - The Dry Age — maior taxa de vitória (16,6%). - Amnesia — menos mortes (47.136).
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Opinião da comunidade: evoluções “top tier” e must-pick
| Evolução | O que a galera fala |
|---|---|
| Subcutaneous Fat (SubQ) | Várias pessoas: “SubQ is SO GOOD”, “the Subcutaneous Fat choice early was for sure the right one”, “obv great” em Ice Age. |
| Cheek Pouch | “Cheek pouch is SO GOOD”, “basically a must-take at any rarity”, essencial em runs de fuga/Pacifist e para comer correndo. |
| Sprint | “Speed is always god-tier”, “spending mutagens to guarantee legendary sprint has become my go to strategy”; versátil para kiting e ritmo. |
| Beak | “Beak is so good, easily my favorite of the mouth options”; “beak + pincer is really good”; Long Beak para comer de buracos vazios + food farming. |
| Pincers | Muito forte com build Smol (double hit garantido); “pincers work GREAT with a small build”. |
| Plating + Overwhelm | “Works really well with the Overwhelm evolution”; build de tanque que escala dano com armadura. |
| Dodge | “Dodge is really good d8”, “dodge plus some regen can keep you alive”; “62% dodge n 55% dmg resi”; “stacking dodge” citado como estratégia de vitória. |
| Slide | “Slide is AMAZING”, “Slide + Antlers is glorious”; “Slithery just has bad marketing. it really is much better than it sounds”; forte em Ice Age (Antlers + Slide). |
| Legs (1ª branch) | “For first branch, legs would be S tier”; “for a first completion you definitely wanna go legs or slither”. |
| Vegan / Prey | “Vegan is busted”, “pacifist/vegan/prey builds are very very good at reaching high levels”, “prey builds are amazing for levels”. |
| Pacifist (genetic) | “Pacifist took a few runs to pop off but it is goateed”, “pacifist might be a cut above the rest”. |
| Whining | “The whimper evolution is so good” (clip da comunidade). |
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Melhores builds por contexto (consenso / dicas)
Wild Wild World (WWW)
- Precocious + muita velocidade; “small, high dodge” e “prey builds” funcionam bem; “tiny fast dodge builds were pretty much the go-to for WWW in PP2”. - Primeira branch: Legs ou Slither; depois Arms (feeding distance) ou Wings (se preocupa com Aquaconda). - Arms valorizados pelo alcance de comer (comer correndo); Tentacles pelo bônus de Ability (Pincers); “Legs + Arms” ou “Slither + Slide” muito citados.
Ice Age
- Precocious + Slithery (ou Legs); “Slithery is better for Ice Age”. - Subcutaneous Fat e Slide muito recomendados; “Antlers + Slide” para vencer. - Foco em cura e mobilidade; “once you have movement and healing locked down, then you can more or less play as normal”. - Alternativa: “turn him into a big boi” (tank) com muita HP.
Tank / Imposing
- “Tank builds can work if you stack size and get that powerup that gives you HP based on size [Robust], and you can just 3 shot body slam the bosses.” - Stack: Subcutaneous Fat, Robust, Hump, Revenge; Plating + Overwhelm; Antlers, Horns, Body Slam, Jaws; Legs + Arms ou Slither + Slide. - “Imposing alone can stand on its own”; “stacking all defenses from prey and imposing makes you almost untouchable”. - Nota: “Tank builds” foram considerados “completely non-viable on Diff 8” por um jogador em um momento; em D7 e contextos de challenge ainda são citados como viáveis.
Prey / Dodge
- Pequeno, dodge alto, velocidade; “prey build (small, high dodge)”; Vegan + Cheek Pouch + Prehensile Tail para “leveling up constantly”. - “Passivism builds are also really good. focus on getting dodge and size down.” - “Dodge build is cool”; “hybrid of speed and dodge build always get the cheek pouch”.
Social / Charm
- “Pack + high social is waay too strong”; “I have been sleeping on the social build for so long.” - Dry Age: “particularly fun for a social build because of all the mud puddle POIs”. - Problema: “social build is mostly locked behind thick gates”; “really difficult to get the ball rolling”; friendly fire com minions (Beewares etc.) pode matar. - Courting + Tail Wag + Whining citados; “needs more entry points” e “still ends up not being great on bosses” para alguns.
Pacifist (sem dar dano)
- Vencer sobrevivendo até o timer do chefe (bramble cai, chefe perde aggro). - Máxima velocidade, Cheek Pouch, Carrion/Herbivore; evitar Spines e Poisonous Spores (invalidam o unlock). - “Speed is for sure one of the best stats in the game”; “Social” faz inimigos desistirem de você mais rápido.
Dano alto (6k+ em uma run)
- “Max speed & ability damage stinger, with Challenger”; Bullseye genetic ajuda; Stinger + Poison Spit + Saliva + Cheek Pouch; “double legs” (sem arms), “murder everything in your way”. - Pincer double hit com build pequeno; “crab claw attack did over half of clawdia's HP”.
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Primeira branch (Precocious): Arms vs Tentacles vs Wings
- Legs: tratado como S tier para primeira branch; mobilidade e sinergia com Arms. - Arms: “for the feeding distance”, “eat while running”, “you’ll gain a lot of extra levels”. - Tentacles: “sweet sweet ability bonus going into pincers”; preferência para quem quer scale de AD/Pincers. - Wings: “if you're worried about aquaconda boss”; segundo chefe pode ser Legs + Wings. - Slithery: “just as good better even if you get slide”; excelente em Ice Age.
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Piores / “cursed” combos (opinião da comunidade)
- Slow metabolism + Challenger — “the moment you combine them the run is cursed”; fica lento e tudo foge. - Slow metabolism + size increasers — “too big and too slow turns you into a sunfish”. - Spawn of Chaos + Patient — poucas opções + stats aleatórios = muito RNG negativo. - Glass cannon + Antlers — “high enough damage and low enough health to where hitting a single enemy will kill you” (self-damage). - Pacifist + Turtle Down — “taking that movement away, you're like a sitting duck”. - Pacifist + Antlers — “you're just harming your run (quite literally) in the early stages”. - Turtle Down em geral — “the only ability I've never taken. Mobility is too important”; “speed is always god-tier”.
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Evoluções “favoritas” (não necessariamente mais fortes)
- SubQ — “That seal is so funny lookin”. - Slide — “comboing this dash with any attack is so fricking hilarious”. - Cheek Pouch — “strong favorite”; “must-take”. - Hollow Bones — “fun” para “zoom zoom” apesar de tomar mais dano. - Turtle Down + Spines — “goated with thorns builds” para alguns; maioria acha Turtle Down punitivo.
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Resumo rápido
- Mais pegadas: Saliva, More Mass, Stomach, Regenerative Tissue, Muscular Tissue. - Menos pegadas (mas Omnivore amada quando aparece): Omnivore, More Legs, Pistol Pincer, Stoner, Detachable Tail. - Consenso “top”: SubQ, Cheek Pouch, Sprint, Beak, Dodge, velocidade, Legs/Slither na 1ª branch; Vegan/Pacifist/Prey para level alto; Plating+Overwhelm para tank. - WWW: Precocious, speed, small, dodge, prey; Legs ou Slither primeiro. - Ice Age: Precocious, Slithery, SubQ, Slide, cura, mobilidade; Antlers+Slide vencedor citado. - Evitar em runs sérios: Slow Metabolism + Challenger, glass cannon Antlers, Turtle Down se você depende de mobilidade.
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Tudo baseado em mensagens do Discord (builds-discussion, announcements, content-creator-corner, etc.). Meta e balance podem mudar com patches; use como guia de opinião da comunidade, não como regra absoluta.