Ruminant
| Ruminant
|
| Image
|
|
| Rarity
|
Epic
|
Description
Every {TimeBetweenProgressIncreasePerLevel} seconds, gain [Progress]
equal to {AffinityMultiplierProgressIncreasePerLevel_DELTA}x your [Prey Affinity]
value. Goes on cooldown when hit
=> Cooldown: {CooldownWhenHitPerLevel}s
Upgrades
Max upgrades: 3
Stats per Level
Affinity multiplier (progress gain)
| Level |
Common |
Rare |
Epic |
Legendary |
Boss
|
| 0 |
1x |
1x |
1x |
5x |
5x
|
| 1 |
1x |
1x |
1x |
7x |
7x
|
| 2 |
1x |
1x |
1x |
9x |
9x
|
Time between progress increase (seconds)
| Level |
Common |
Rare |
Epic |
Legendary |
Boss
|
| 0 |
1s |
1s |
1s |
10s |
10s
|
| 1 |
1s |
1s |
1s |
10s |
10s
|
| 2 |
1s |
1s |
1s |
10s |
10s
|
Cooldown when hit (seconds)
| Level |
Common |
Rare |
Epic |
Legendary |
Boss
|
| 0 |
1s |
1s |
1s |
10s |
10s
|
| 1 |
1s |
1s |
1s |
10s |
10s
|
| 2 |
1s |
1s |
1s |
10s |
10s
|